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#1
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Hello everyone!
I'm happy to finally post about Hairy Tales, a game we've been working on for quite a bit. It is a peculiar puzzle game, combining tile-dragging mechanics with action. The Hairys are enthusiastic - so much, they won't watch where they're going. It's up to you to set the levels in such a way that they can reach the end while getting power ups, dealing with enemies and cleansing the ooze corrupting the land. We're currently targeting mid-May for release, and it will be Universal on launch. I will include Retina support on the new iPad. Here's a trailer: Low bandwidth Version | Pop Up And some screenshots from the iPhone version: ![]() ![]() ![]() ![]() ![]() I'd love to read what you think. Keep in touch! http://HairyTalesGame.com http://twitter.com/ArgesRic Last edited by Arges; 04-23-2012 at 02:49 AM.. Reason: Minor corrections. |
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#2
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I've played versions of this during development and it is really well done. The animations are great and the puzzles are varied and complex and they definitely get you thinking, but the game doesn't make you feel stupid.
I can highly recommend this game :-) |
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#3
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This looks really great; I'm thrilled about the iPad retina support, and the video has me excited. Looking forward to this!
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#4
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Instant Buy when it releases, looks very good
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#5
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Thanks for the words everyone. We still have a few touches to add here and there - particularly the user interface - but the core game is almost done.
If you have any questions, fire away! |
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#6
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Will you be supporting the SNES? I think it would be a great fit!
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#7
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Looks great and a different take at puzzle games than what 99% of the others do!
Anything hex will end up on my iPad :-D /Thomas |
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#8
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The game looks interesting.
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#9
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This looks really great!!!
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#10
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Hi everyone,
Here are a couple more screenshots from the iOS version of the game. A Hairy uses the magic stone Alatuir to cleanse the ooze from the level. You can see the closed gate and two corrupted trees on the background, on an area he hasn't reached yet: ![]() And about to fire a cabbage from the cannon to a Kikimora a couple hexes away: ![]() I'll have more screenshots soon. Cheers, |
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