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  #131  
Old 04-24-2012, 10:44 PM
jjjmedia jjjmedia is offline
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iPhone 5, iOS 6.x
 
Join Date: May 2009
Location: Los Angeles, CA
Posts: 1,175
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Aside from the obvious lack of online mode, my main gripe is that they didn't shift up the fighters' screen placement like they did in SFIV. Otherwise, this is a dream port! Good to have this game back in my life!
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  #132  
Old 04-24-2012, 10:44 PM
GodSon GodSon is offline
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iPad mini, iOS 6.x
 
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Posts: 3,377
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Time for a lot of team Megaman, Servbot, and Jin!
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  #133  
Old 04-24-2012, 10:46 PM
Quantus Quantus is offline
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iPhone 4, OS 4.x
 
Join Date: Aug 2011
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Draining my battery at about 14% every 30 minutes.
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  #134  
Old 04-24-2012, 11:00 PM
Manu3008 Manu3008 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Apr 2012
Posts: 35
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Hey I got it too can't wait for the (necessary) multiplayer update... Which controls do you people think are better? 6 buttons or 4 buttons? I think 6 is better it lets you do the combos better but I'm not completely sure also got street fighter volt enjoying the multiplayer there a lot
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  #135  
Old 04-24-2012, 11:00 PM
Raptor25 Raptor25 is offline
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Join Date: Dec 2008
Posts: 166
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Controls seem interesting, need to do more than a 1 match test but they could be quite playable.

Disappointed about the compressed graphics/audio, makes me almost want a more expensive HD version for my iPad. Still, its not going to be a looker under any conditions and it still gets the action across.

Hopefully they eventually add network multiplayer, if I can actually get anyone to both buy it and play me it would just be as casual as you can get.

Worth 3 bucks on nostalgia alone though, if you played it a lot like I did.
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  #136  
Old 04-24-2012, 11:24 PM
KiddToKmart KiddToKmart is offline
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iPad mini
 
Join Date: Feb 2011
Posts: 1,206
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Quote:
Originally Posted by Raptor25 View Post
Controls seem interesting, need to do more than a 1 match test but they could be quite playable.

Disappointed about the compressed graphics/audio, makes me almost want a more expensive HD version for my iPad. Still, its not going to be a looker under any conditions and it still gets the action across.

Hopefully they eventually add network multiplayer, if I can actually get anyone to both buy it and play me it would just be as casual as you can get.

Worth 3 bucks on nostalgia alone though, if you played it a lot like I did.


I'm conflicted between the 2 button config options as well! On one hand, I like to have more control over my combos by having 2 punch and 2 kick buttons. On the other hand, it's awkward to simultaneously press certain keys together for special moves (ex: pushing LK + HP together for Wolverine's drill claw... lmao, no way).

I have MvC3 on the Vita but am loving this on my iPhone... not the greatest port but much better than Mega Man X and other offerings of Capcom's past.
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  #137  
Old 04-24-2012, 11:28 PM
Teh_Ninja Teh_Ninja is offline
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iPhone 4S, iOS 5.x
 
Join Date: Mar 2010
Location: Dallas
Posts: 1,784
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So the general consensus is still SF4Volt > MvC2 ?
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  #138  
Old 04-24-2012, 11:32 PM
Manu3008 Manu3008 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Apr 2012
Posts: 35
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Quote:
Originally Posted by Apprunner
Anyone play the Volt killing mvc2 yet. Such a different game!
Yeah got them both and well I have them too on my ps3 both... But MvC2 still doesn't have multiplayer and as any fighting game player would tell you it really doesn't "kill it" it's just another experience... Expecting that multiplayer but knowing capcom they might just throw "MvC2 ULTIMATE VOLT" and f*ck us all over... Add me on gamecenter for a volt match or two people manu-3008
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  #139  
Old 04-24-2012, 11:33 PM
slrc_91 slrc_91 is offline
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iPod Touch (4th Gen), iOS 6.x
 
Join Date: Dec 2011
Location: Cozumel, Mexico
Posts: 799
Default First Impression Of The App

Graphics and sound are not the best of this game. Well, at least the backgrounds are not static.

It's a playable game with that button system, but combos are kinda hard to execute and feels weird when you try to make an air combo. This is disappointing, since it 'kills' a little the combo fluidity.

The lack of Wifi multiplayer is another drawback, but with that enviroment it's better if it doesn't have it.

The game is focused on people familiarized with the franchise. New players will find annoying the system (mostly) and the poor graphics quality, but 'veteran' players may find this a good game (not great, since it has a few drawbacks).
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  #140  
Old 04-24-2012, 11:34 PM
slrc_91 slrc_91 is offline
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iPod Touch (4th Gen), iOS 6.x
 
Join Date: Dec 2011
Location: Cozumel, Mexico
Posts: 799
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Quote:
Originally Posted by Teh_Ninja View Post
So the general consensus is still SF4Volt > MvC2 ?
Because of the Wifi multiplayer and the 'friendly' system.
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