• Publisher: CAPCOM
  • Genre: Arcade
  • Device: Universal
  • Size: 146.9 MB
  • Version: 1.00.00
  • Price: $4.99
  • Average User Rating: 4 (4)
App description: Important Notice

Distribution of the application "MARVEL VS. CAPCOM 2 " will cease as of the date and time outlined below:

6/30/2014 1200AM

Please note that those who have downloaded the application before the date above will be able to continue using the appliation after distribution has ceased.

Thank you for your understanding.
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Wolverine & Iron Man VS. Ryu & Chun-Li! One of the most popular arcade-fighting games of all time arrives on the App Store for your iOS tablet or mobile device! Marvel vs. Capcom 2 brings together legendary characters from the Marvel and Capcom franchises to duke it out in an insane, action-packed, tag-team fighting experience. Pit your favorite heroes in dream match-ups thanks to the robust 56-character roster. With the optimized iOS touchscreen controls, 2-player versus-mode, unlockable secrets and characters, you better buckle up and prepare to be taken for a ride!

A full-featured port of one of the best fighting games of all-time
Marvel vs. Capcom 2 has previously only been enjoyed in arcades and consoles for over a decade. Now enjoyable anywhere, anytime with the iOS version.
Deep 56 Character Roster Featuring Characters from the Marvel and Capcom franchises
One of the largest character rosters in any fighting game to date
Bringing together Marvels greatest comic-book heroes and Capcoms fiercest video-game fighters
Versus Mode Battles
Users can connect with other iPhone users via Bluetooth and play against each other
New streamlined touchscreen controls optimized for iOS
Introducing the Flick Button, a new control feature that streamlines complex inputs

The game can be played on any version after iOS 5.0, on iPhone 4, 4S / iPod touch 4th generation / iPad 2, The new iPad.
Note: This application will not work on the iPhone 3GS, iPod Touch 3rd generation or earlier, nor the iPad.

Sanuku's comments:






05-13-2012, 01:12 PM
Joined: Jul 2011
Location: The Netherlands
Posts: 861
What can you do with maps you buy in the shop?

Night of the living dead? Damn right it is! - John Gore
05-19-2012, 06:28 AM
'Sigh' ...still no update then, I see capcom are being stubborn.

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:

05-21-2012, 01:26 PM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by P.T. View Post
What can you do with maps you buy in the shop?
LoL is this for real O.o you can play in them lmao

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
06-22-2012, 02:25 AM
capcom should rework the touch response at some places. when I got the "continie?" and decide for "no" , I have to press it 100 times to accept... I never got to this one, cause I always press "yes" .....Just got tired for the first time, and found this one
06-22-2012, 03:38 AM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by ipodjunkie View Post
capcom should rework the touch response at some places. when I got the "continie?" and decide for "no" , I have to press it 100 times to accept... I never got to this one, cause I always press "yes" .....Just got tired for the first time, and found this one
I agree with you capcom did a poor job on the inputs for this game
Compared to sfiv volt amd the new upcomming SFxT for ios
MvC inputs are a joke

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
06-22-2012, 03:52 AM
Quote:
Originally Posted by CaptYadierPR View Post
I agree with you capcom did a poor job on the inputs for this game
Compared to sfiv volt amd the new upcomming SFxT for ios
MvC inputs are a joke
You've tried out the new SFxT, whats it like so far?

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:
06-22-2012, 10:54 AM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Quote:
Originally Posted by OutSpoken View Post
You've tried out the new SFxT, whats it like so far?
Hasnt come out yet, ive seen the videos, looks awsome and controller will be like sf iv volt

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
06-22-2012, 11:52 AM
Personally I've really enjoyed MvC2. Its a lot of fun, what with the cool characters, sick moves, and fun-filled atmosphere. This isn't meant to be the hardcore fighter like SFIV or SFxT, its meant to be a fun fighter with emphasis on the fun I think. I dunno, but I've enjoyed it. Plus as I don't have hardly any background with SF and stuff its nice actually knowing who the characters are

I don't want a signature.
06-22-2012, 03:02 PM
Joined: Jan 2010
Location: Europe
Posts: 518
I really hope that they are working on an update regarding online multiplayer and the controls. I enjoyed and still enjoy Street Fighter Volt but this port is a bit disappointing...
01-15-2014, 11:31 AM
Update? Ever?

I wonder if there's any way to figure out if there are any plans to update this app or SFVolt? Control schemes, graphic updates, improved character roisters for Volt?

I don't get it. It's like the app is released, then forgotten. Maybe it doesn't make enough money. Anybody have any insight into app update processes from Capcom? I really like these games on iOS - it seems like such a shoddy job when it comes to tight controls or playability.

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