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  #161  
Old 04-27-2012, 07:51 AM
playerout playerout is offline
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iPhone 4, iOS 5.x
 
Join Date: Mar 2012
Location: Italy
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Quote:
Originally Posted by LOLavi View Post
Same Got bored of my previous addicting Scorched Monsters quick because there was no variety and then I got back to this and the levels are really fun
Ahah well I have to disagree with that!! Scorched Monsters has no variety at all I know..but I like it that way..an "autistic and repetivite" kill-that-monster-kill-that-monster-kill-that-monster game! That's why it's so catchy to me...
Anyway..Spellsword it's totally another level!
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  #162  
Old 04-27-2012, 08:22 AM
LOLavi LOLavi is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2011
Location: Finland
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Originally Posted by playerout View Post
Ahah well I have to disagree with that!! Scorched Monsters has no variety at all I know..but I like it that way..an "autistic and repetivite" kill-that-monster-kill-that-monster-kill-that-monster game! That's why it's so catchy to me...
Anyway..Spellsword it's totally another level!
No Scorched Monsters is awesome it just had only one campaign that had to be repeaten.
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  #163  
Old 04-27-2012, 10:06 AM
ChronoCat ChronoCat is offline
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Join Date: Mar 2010
Posts: 26
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Does anyone here know how the scores for endless mode is calculated? The numbers shown on the GameCenter leaderboards don't really correspond to anything that I can see for myself, and the game itself shows stats for rupees, waves, no. of monsters slain and no. of spellcards collected without actually saying what the weightage of each component is in regards to score calculation :S
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  #164  
Old 04-27-2012, 02:02 PM
jar0d jar0d is offline
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iPad 2, iOS 6.x
 
Join Date: Jan 2010
Location: Europe
Posts: 450
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It's still not available in the German app store... :/
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  #165  
Old 04-27-2012, 03:03 PM
awp69 awp69 is offline
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iPhone 3GS
 
Join Date: Oct 2009
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Well, I resisted this thinking I didn't need another SCB or Muffin Knight-style game, but gave in today. Got to say I'm glad I did. Really fun game.

Plenty of other games, like especially runners, have "missions" to cover during your runs, but it often doesn't really seem to make the game feel all that much different. The level-based missions in this though make this game, at least to me, more statisfying than just the arena battles of SCB or Muffin Knight, where all you really do is grind to get new unlocks.

Great game!
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  #166  
Old 04-27-2012, 04:05 PM
ColeDaddy ColeDaddy is offline
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Join Date: Mar 2010
Location: Washington D.C.
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Any tips on how to collect 50 spell cards? My ceiling has been 32 thus far and can't seem to break through.
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  #167  
Old 04-27-2012, 04:11 PM
MJFox MJFox is offline
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Join Date: Aug 2009
Location: Vienna, Austria
Posts: 110
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Quote:
Originally Posted by jar0d View Post
It's still not available in the German app store... :/
neither in the austrian
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  #168  
Old 04-27-2012, 04:38 PM
Chopper12 Chopper12 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jan 2012
Posts: 85
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Quote:
Originally Posted by awp69 View Post
Well, I resisted this thinking I didn't need another SCB or Muffin Knight-style game, but gave in today. Got to say I'm glad I did. Really fun game.

Plenty of other games, like especially runners, have "missions" to cover during your runs, but it often doesn't really seem to make the game feel all that much different. The level-based missions in this though make this game, at least to me, more statisfying than just the arena battles of SCB or Muffin Knight, where all you really do is grind to get new unlocks.

Great game!
I feel the same exact way. I really loved super crate box. Especially because they teased updates. But then we got to like 80 million and I said screw it and stopped playing. Thought it was gonna be like that for this but t he missions make it so much better.
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  #169  
Old 04-27-2012, 04:45 PM
dylanmannen dylanmannen is offline
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iPhone 3GS, OS 4.x
 
Join Date: Aug 2011
Location: sweden
Posts: 102
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who is the developer of this game? is it firefruitforge or everplay... and who is the developer of Terra Noctis? bulkpix or firefruitforge... i HATE when games are realised like this.. and there is no way to know who the developer is.. who to give cred to. hate this stuff, and really hate Chillingo and shit like that. you just can't see who is developing the games you like. -.- soo, who is it?
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  #170  
Old 04-27-2012, 04:50 PM
Chopper12 Chopper12 is offline
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Does anyone else like how there's no like different swords tht you can buy like in most games? I love how there's only one sword but spells to make it better. Anyone agree?
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