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#21
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And the last music bit from the game. The third continent theme, loaded with pure epic epicness:
http://damiansanchez.bandcamp.com/tr...ny-sky-islands |
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#22
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And here I am again with some behind the scenes stuff, this time the game's name/logo design, which was kind of a soap opera.
We were never sure of the game's title until just a few weeks ago (I even posted about that issue on the devs forum), but as we were changing the game's title during development, I had to do the different logos as well ![]() Here they are, so you can see all the possibilities we had: ![]() Also, here's the cover for the upcoming game soundtrack, this time with the final name and logo ![]()
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#23
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This is looking really nice. Great art and polish. I'll be checking it out for sure.
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#24
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I reckon you went with the best name there!
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#25
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Any idea about the release date?
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#26
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Sometime next month! We'll keep you updated.
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#27
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Just a quick update (weŽve been really busy with all the Pro Zombie Soccer Android marketing) to say that I just completed all the graphics for the New iPad Retina screen.
I have to say this version is the prettiest of all!
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#28
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Okay...Here goes another behind the scenes little update with a bunch of early concept work for our character, Nina the Witch.
First off, the style we used at the beginning was quite different from the one we ended up using in the game: ![]() ![]() ![]() ![]() And then we decided to go for a more cartoony look, just to fit better with the tongue in cheek tone of the game: ![]() ![]() A first color approach: ![]() Aaand the final character that went finally into the game! HereŽs a brand new illustration not showed before: ![]() Thanks for watching this space! |
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#29
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Veryyyy nice
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#30
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Some good news! Supermagical has been nominated for the Gamelab Awards in Spain on three categories: Best Mobile Game (Yay!), Best Sound and Best Art Direction.
http://www.gamelab.es/2012/premios/finalistas/ WeŽll see how it goes at the end of the month! |
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