Home
Reviews
Forums
New Games
Podcast
• submit tip •
  #121  
Old 07-03-2012, 05:43 PM
cprloe cprloe is online now
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Oct 2009
Location: Katy, Texas USA
Posts: 805
Default

Quote:
Originally Posted by Ayjona View Post
Has anyone come across how the acquisition of additional cards/boosters will be handled (since Summoner Wars is a collectible/deck construction-based card game, unlike Ascension and Nightfall)? Might there be a way to earn cards/IAP currency through gameplay, will boosters be sold as IAP alone (with no way to earn additional cards in-game), or will Summoner Wars actually just offer up all included cards for us to build decks with as we please?

As far as I know, Playdek hasn't announced any details about pricing or the acquisition of additional cards, except to say that the app will be free to download and play with one faction, that it will cost a buck to be able to play online, and that there will be a discounted, bundle price to purchase all of the factions that will be available at launch. Several factions still aren't ready.
  #122  
Old 07-03-2012, 05:49 PM
VeganTnT's Avatar
VeganTnT VeganTnT is offline
Moderator
iPad (3rd Gen), iOS 6.x
 
Join Date: Jul 2008
Location: Orlando, FL
Posts: 4,325
Default

Quote:
Originally Posted by Ayjona View Post
Has anyone come across how the acquisition of additional cards/boosters will be handled (since Summoner Wars is a collectible/deck construction-based card game, unlike Ascension and Nightfall)? Might there be a way to earn cards/IAP currency through gameplay, will boosters be sold as IAP alone (with no way to earn additional cards in-game), or will Summoner Wars actually just offer up all included cards for us to build decks with as we please?
Summoner wars isn't a CCG, so there are no boosters. Each faction has a set army (though they come with extra commons so you can adjust them a bit).

I THINK the IAP will be one for each new faction and each factions reinforcement pack.

Last edited by VeganTnT; 07-03-2012 at 05:54 PM..
  #123  
Old 07-03-2012, 05:50 PM
sapphire_neo sapphire_neo is online now
Senior Member
iPad (4th Gen), iOS 6.x
 
Join Date: Jan 2011
Posts: 2,115
Default

Quote:
Originally Posted by Ayjona View Post
Has anyone come across how the acquisition of additional cards/boosters will be handled (since Summoner Wars is a collectible/deck construction-based card game, unlike Ascension and Nightfall)? Might there be a way to earn cards/IAP currency through gameplay, will boosters be sold as IAP alone (with no way to earn additional cards in-game), or will Summoner Wars actually just offer up all included cards for us to build decks with as we please?
Summoner Wars is not a CCG (ack!), it's basically a Living Card Game which means that each expansion is complete in itself. You'll be buying entire decks which could be 99c-2.99 maximum.
  #124  
Old 07-03-2012, 06:08 PM
tops2 tops2 is offline
Senior Member
iPod Touch (5th Gen), iOS 6.x
 
Join Date: Jan 2011
Posts: 1,667
Default

Only recently started getting a little into these card/board games. I like Ascension a lot. Magic is pretty fun (haven't unlocked the full game yet though), but feels so slow compared to Ascension. And with all the hype that I see for Summoner Wars, I'm getting pretty curious!
  #125  
Old 07-03-2012, 07:04 PM
sapphire_neo sapphire_neo is online now
Senior Member
iPad (4th Gen), iOS 6.x
 
Join Date: Jan 2011
Posts: 2,115
Default

Still in review, hang on to your hats folks.
  #126  
Old 07-03-2012, 08:20 PM
xiel xiel is offline
Member
 
Join Date: Jun 2012
Posts: 44
Default

how long does an app stay in "review"?
  #127  
Old 07-03-2012, 08:29 PM
Ayjona Ayjona is offline
Senior Member
iPhone 4, OS 4.x
 
Join Date: Sep 2009
Location: Sweden
Posts: 1,990
Default

Quote:
Originally Posted by sapphire_neo View Post
Summoner Wars is not a CCG (ack!), it's basically a Living Card Game which means that each expansion is complete in itself. You'll be buying entire decks which could be 99c-2.99 maximum.
Quote:
Originally Posted by VeganTnT View Post
Summoner wars isn't a CCG, so there are no boosters. Each faction has a set army (though they come with extra commons so you can adjust them a bit).

I THINK the IAP will be one for each new faction and each factions reinforcement pack.
Ah. I know that Summoner Wars is essentially a Living Card game and no regular CCG, but I've seen it referred to as a collectible card game nonetheless (in the sense that players still purchase extra packs of cards, only without the blind-buy purchase model), and was under the impression that these extra packs came in the form of boosters (albeit with specified contents). Now I understand the distribution model. Thanks.

Quote:
Originally Posted by cprloe View Post
As far as I know, Playdek hasn't announced any details about pricing or the acquisition of additional cards, except to say that the app will be free to download and play with one faction, that it will cost a buck to be able to play online, and that there will be a discounted, bundle price to purchase all of the factions that will be available at launch. Several factions still aren't ready.
Sound like a nice business model. Will make it easier to draw in some of my close-fisted friends

EDIT: At some point, I would still like to see a regular CCG/TCG, with the persistence and sense of progression that comes from gradually acquiring cards, and the constant revision of upgrading old decks and constructing new ones (plus preferably the possibility to acquire new cards/the IAP currency used for new cards through gameplay alone, no IAPs required, in the way of Urban Rivals, Assassin's Creed: Recollection, Shadow Era, etc), but with the one thing all iOS CCGs currently lack: asynchronous play.

But for now, I'll be excited for the admittedly rather refreshing Summoner Wars model

(Incidentally, I know of no asynchronous game for iOS, or any platform, that offers gradual progression and persistence in between matches, but RAD Soldiers promises to fill that niche.)

Last edited by Ayjona; 07-03-2012 at 08:36 PM..
  #128  
Old 07-03-2012, 08:57 PM
CoreyB CoreyB is offline
Senior Member
iPad (3rd Gen), iOS 6.x
 
Join Date: Aug 2011
Location: Chicago, IL
Posts: 235
Default

That sucks, so close to getting it tonight now at least two more nights. What a bummer!
  #129  
Old 07-03-2012, 09:12 PM
tecwrtr tecwrtr is offline
Senior Member
iPad 2, OS 4.x
 
Join Date: Aug 2010
Location: Richmond, VA
Posts: 580
Default

Quote:
Originally Posted by CoreyB View Post
That sucks, so close to getting it tonight now at least two more nights. What a bummer!
Games will still be released tomorrow night, right?
  #130  
Old 07-03-2012, 09:14 PM
onewithchaos onewithchaos is offline
Senior Member
iPhone 4, OS 4.x
 
Join Date: Apr 2009
Location: California
Posts: 1,384
Send a message via AIM to onewithchaos
Default

Quote:
Originally Posted by tecwrtr View Post
Games will still be released tomorrow night, right?
for games that have already been approved and have a delayed release, I don't see why not. SW however hasn't been approved yet

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


iPhone Game Reviews | iPhone Apps

All times are GMT -5. The time now is 08:17 AM.