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App description: You're in for a challenge.

Potential is a simulation-based puzzle game. Rely on the laws of physics to navigate through perplexing mazes filled with a variety of obstacles. Combining an accurate physics engine with intriguing game dynamics, Potential will hone your intuition for the environment. With 60 levels of rapidly increasing difficulty, you'll need to think outside the box if you want to beat this formidable game.

Good luck. You're going to need it.

nerylix's comments:
Hey, all A friend and I recently released an iPhone game called Potential. It's a puzzle game where you navigate through mazes of charges and other E&M-based obstacles. We've gotten some good feedback and are in the process of rolling out a couple of updates. Let us know what you think, and we'll try and include your suggestions. The quickest way to get to the game is through this here link, but you can also search the App Store for "Potential" and find it just fine.

Oh, and though the game is regularly only 99, I'll include 35 (!!) promo codes in this post so you can game to your heart's content.

Please, if you use a promo code, do these two things:
1. Post exactly which code you're using, so that the next person doesn't have to test that one.
2. Tell your friends! We're handing out free games, and all we ask in return is a little word-of-mouth.

Thanks for taking a look, and enjoy Potential!

763HEFAM74F7
9YNA3679E6TH
MLWWFHAJLFXJ
LW6M9NMFMT4W
JLHRPTKWKT6Y
9PNXHXK73WPK
FHKJLHETWFRJ
7E9ME4YNEJ7R
MWWJYE9TEMXM
J6X3LR3M493K
66RPE3YL9P47
TMEYYP733EP6
F4LE79HFMY6P
HFT9WLN6NHKF
97KW6PL4JL6R
7JKRE74WYFH9
KXEATPW9LA67
H77YN9XJPAHP
RM7HJ7PHENRT
A4LJYEYF49RP
HRWP7HF7FANP
7H47HXNFW6N3
N3XTKKRR9EEJ
TLRR6XKFHKPY
W7YY93MFFAXL
LMLXYFEKWX96
W7K963PE66KY
PTLY7FMLRFP7
MHTX9H69YTXM
4RRJMKM7XKNR
7M7MYXK4LHNT
FPT3LXNRRXE9
JYMMAAE3AEMK
FRJANLH3FRT3
YRH46AYK7HF4
05-06-2012, 09:50 PM
#2
Joined: Aug 2009
Location: Chicago, IL
Posts: 430
Used JYMMAAE3AEMK

Cool little physics puzzle game. Only a few levels in but I can tell this is the sort of game I'll play constantly until I'm finished.

05-06-2012, 10:07 PM
#3
Joined: Nov 2009
Posts: 5,146
Fhkjlhetwfrj

Pretty cool little game. If only the creators used cute furry animals, or animate fruit, instead of "+" and "-" signs, it might even sell a few copies.

One thing: I've no idea why completing a level "rewards" you with a jarring buzz of your iPhone, but the option at least, to disable this "feature" is sorely needed.

Last edited by Gabrien; 05-06-2012 at 10:32 PM.
05-06-2012, 10:34 PM
#4
Joined: Apr 2012
Posts: 14
thanks. I used LMLXYFEKWX96
05-06-2012, 10:48 PM
#5
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,967
Thank you, took FRJANLH3FRT3
05-06-2012, 11:20 PM
#6
Joined: Aug 2010
Location: PA
Posts: 48
Gah, the jackals got post of the codes (why don't people post if they took a code or not!?!)

Anyways, I got lucky. Took code J6X3LR3M493K

I'll post impressions when I get a chance to play

I'm so altoids. Small, white, and curiously strong.
05-07-2012, 04:07 AM
#7
Joined: May 2012
Posts: 4
Quote:
Originally Posted by Gabrien View Post
Fhkjlhetwfrj

Pretty cool little game. If only the creators used cute furry animals, or animate fruit, instead of "+" and "-" signs, it might even sell a few copies.

One thing: I've no idea why completing a level "rewards" you with a jarring buzz of your iPhone, but the option at least, to disable this "feature" is sorely needed.
Hi Gabrien.

I'm the other game creator (friend of Nerylix). I just wanted to respond to your comments.

First, about the vibration: good call, thanks. You can turn it off for now by disabling sound effects, but that's not at all obvious and not a good way to handle things. We just submitted an update that fixes a couple bugs, and we included in that a designated option for vibration. Thanks! The update should be out later this week or early next.

As for replacing charges with furry animals that little kids could connect to: that concept is something that we considered, but as developers we're proud of the "purity" of the puzzle. For now, this means that the game may not be accessible to everyone, but hopefully the puzzle is intriguing enough that people can get past the fact that there are in fact no angry birds in our game. We may end up adding some sort of story line if we can make it fit, though. And hey, maybe people will learn a little bit about how charges interact!

Again, thanks for your feedback.
05-07-2012, 04:27 AM
#8
Joined: Nov 2009
Posts: 5,146
Quote:
Originally Posted by pinerd View Post
As for replacing charges with furry animals that little kids could connect to: that concept is something that we considered, but as developers we're proud of the "purity" of the puzzle. For now, this means that the game may not be accessible to everyone, but hopefully the puzzle is intriguing enough that people can get past the fact that there are in fact no angry birds in our game. We may end up adding some sort of story line if we can make it fit, though. And hey, maybe people will learn a little bit about how charges interact!
It probably wasn't all that clear, but I was being sarcastic. It's just the fact is, while you've undoubtedly got some solid gameplay here, the game's going to be a very hard sell due to its visuals. Still, at least you've got some discussion going here already, which is more than what normally dumping 50 promo codes onto a public web page will achieve, and most importantly you have something to sell. (Though come to think of it, I'm not sure how much that last bit matters in a commercial sense.) In any case, best of luck.
05-07-2012, 06:34 AM
#9
Joined: Jul 2009
Location: Chicago
Posts: 823
Used HFT9WLN6NHKF. Will test soon.
05-07-2012, 06:43 AM
#10
Joined: Aug 2010
Posts: 294
Took PTLY7FMLRFP7,

Thanks

Pedroapan