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My development experiences: 'Jigglesaw'

05-07-2012, 11:38 PM
Joined: Oct 2011
Location: Melbourne
Posts: 55
My development experiences: 'Jigglesaw'

Well I just release my first app. One of the things that I like about these forums and indie developing in general is reading about the experience of other developers. So Iím going to force (yes force ) myself to share some of my experiences in a blog.

Oh I should mention my app is JiggleSaw. Itís a little out there as far as game design goes. Itís exactly like an old favourite the jig saw except that the pictures are moving. So the puzzle is solved by observing the movement of the picture rather than the picture itself. The puzzle pictures are of foot prints, bouncing balls and items from nature like beetles and flowers. The pictures are very stylised and itís their motion that is important. I should stop now or I wonít have anything to put in my blog.

My blog can be found at http://jigglesaw.blogspot.com.au

The question is can someone who has managed less than 10 forum posts in several years write enough to promote his app?

05-08-2012, 04:33 AM
Joined: Feb 2012
Posts: 22
That's good. It is always a great idea to add value to the community.

AppVersal is App Marketing that "Just Works"
05-10-2012, 12:46 AM
Joined: Mar 2012
Location: Melbourne, Australia
Posts: 38
Nice work MHille, I've found dev blogs to be really useful to myself as well, starting out as an indie which is why I've been making an effort to blog about my dev experiences as well. Keep it up!
05-12-2012, 07:07 AM
Thats a good idea for a jigsaw game. Hope you will do well.
05-16-2012, 01:03 AM
Joined: Oct 2011
Location: Melbourne
Posts: 55
Thanks guys

I didn't get much feedback about what people would like to know. So I'll just be writing a few more development stories and probably an update about JiggleSaw's launch.


My iOS games: JiggleSaw
My Blog: JiggleSaw development