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Is every projectile game a copy of the most successful game on the app store?

05-10-2012, 05:04 AM
#1
Joined: May 2012
Posts: 14
Is every projectile game a copy of the most successful game on the app store?

Mobox Labs launches Super Arrows. Projectile Motion, puzzle based game. Its very close to the most popular game on the app store. I say its different. Cant anyone else develop another projectile motion based game? Will all projectile motion based games which are released now or in the future be called copies? Ours is an original concept. We spent almost 30 man months working on it. Developed over 50 levels and then hand picked the 30 most interesting ones. Have planned 4 more worlds in the update. But, the world is not encouraging. I don’t know what to do. Bow and Arrow games are completely derived from Indian Mythology. We have some deep connection with our roots and bow and arrows. Started from the Mahabharat and the Ramayan this has now become a world wide phenomenon through some casual games. How can Super Arrows be termed as a copy then? Please advise.

Refer:



Please give me your feedback...Thank you

Ankush
Mobox Labs

Last edited by Red1; 05-10-2012 at 05:11 AM.
05-10-2012, 06:45 AM
#2
Joined: May 2012
Posts: 4
that's unfortunate...

people tend to look into games from their game-play, game mechanic... that's why they may feel at first place that it's a copy of it. But if you truly have made a good game with innovative idea in it then it will surely stand with other games.

that's happening with my game also even though it's totally different then famous one.
iTune link:
http://itunes.apple.com/us/app/flick-you-silly-birds/id518592408?mt=8

have it on this forum also link : http://forums.toucharcade.com/showthread.php?t=133820

hope your game will perform well on market.
all the best
05-10-2012, 09:28 AM
#3
Joined: Sep 2010
Location: UK
Posts: 1,030
Quote:
Originally Posted by paresh View Post
people tend to look into games from their game-play, game mechanic... that's why they may feel at first place that it's a copy of it. But if you truly have made a good game with innovative idea in it then it will surely stand with other games.

that's happening with my game also even though it's totally different then famous one.
iTune link:
http://itunes.apple.com/us/app/flick-you-silly-birds/id518592408?mt=8

have it on this forum also link : http://forums.toucharcade.com/showthread.php?t=133820

hope your game will perform well on market.
all the best
Yeah it's totally different lol

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