![]() |
|
|
Thread Tools | Display Modes |
|
#101
|
|||
|
|||
|
Quote:
I've been watching it, but not too closely, checking in every other day or so.
|
|
#102
|
|||
|
|||
|
Definetly a must buy at day one!! NY Zombies 1 was a great game, great atmosphere, so I believen this is going to be even better, thanks for doing a sequel!
|
|
#103
|
|||
|
|||
|
Just redownloaded NYZ, still love the game, shot gun could be a bit more powerful, maybe more of a short to midrange weapon rather than a "holy shit they are eating my face! DIE MUDDA FACKERS!" weapon... Although I do like using it for that...
|
|
#104
|
||||
|
||||
|
Quote:
![]() When all is said and done, I hope NYZ 2 will be one of the first games that comes to mind at being good at both setting the atmosphere and being scary, but while still offering tons of action and exciting gameplay (usually it seems like its one or the other). Quote:
|
|
#105
|
|||
|
|||
|
Quote:
|
|
#106
|
|||
|
|||
|
Not complaining
just the shotgun seems to bridge the gap between the chainsaw or knife/baseball bat and the pistol, but it seems to be used mainly in situations where the knife or baseball bay would be just as appropriate, in NYZ 2 maybe you could make it with a slightly tighter grouping and slightly higher damage at range, but I agree that weapon synergy is the most important part, and if the shotgun design used in NYZ works well with weapons in NYZ 2, than I say keep it that way. I'm fighting a battle I don't even support, lol I should stop, you guys are the ones making the game, you know what will work, we only make sure it does, and of it doesn't, we, as forum members and possible consumers, are obliged to complain, mak already said suggestions, and generally annoy the cranberries out of you, while you guys get minimal useful feedback... You know what, I think now I realize why a lot of developers don't bother putting up information or videos while developing... It's a bother with minimal rewards... But we love you for it, so please keep on doing it
|
|
#107
|
|||
|
|||
|
Quote:
|
|
#108
|
|||
|
|||
|
|
|
#109
|
|||
|
|||
|
It only required 100,000 indentured workers to complete, and only took 2 minutes! Master stonemasons wen over the mistakes and filled and removed to ensure a smooth and expansive wall.
|
|
#110
|
|||
|
|||
|
Lmaoo.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|