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#21
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#22
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#23
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![]() We'd like to send along some art every once in a while as we go through the dev process This first screen is one of the revamped enemies in NYZ 2... do you remember which one?Anyway, with NYZ 2, we're shooting to really make this game brutal and serious... there's been a big trend towards "cutesy" stuff (not that that is BAD by any means), but this game will be more about immersion, atmosphere, story, and a sense of dread. We'll be trying to take everything that made the 1st one good, and expand on it! The sequel will also still focus on hordes of zombies... even with better graphics we still are going to be shooting for MASSIVE battles ![]() @ninjackid -- this game will not be compatible with older devices With normal maps, higher poly counts, and other advanced effects, they just wouldn't be able to cut it...
Last edited by Foursaken_Media; 05-24-2012 at 02:13 PM.. |
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#24
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#25
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And that's the fat guy from NYZ with the stop sign. At least I think
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#26
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This seems as close to Left 4 Dead as we'll see on the iPhone/iPad/iPod Touch.
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#27
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Excuse my French, but this sounds freakin' AMAZING!!!!! And I totally understand about not being able to support older devices... Hopefully by the time this is released I'll have a new iPod.
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#28
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This just continues to look better by the update, and I was already excited.
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#29
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Thanks guys
Looking forward to giving some more screens and game-play updates in the near future!Quote:
And of course, there will be a fair share of regular huge enemies as well... if you've played the 1st NYZ or Bug Heroes, you know we're into having a ton of different enemy types/variety, and using that to build up some deep strategic game-play around. As far as a "nightmare" difficulty... count that in as well It will likely only be unlocked as a special mode though.
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#30
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Good blood,gore and weapon effects is all I'm asking for + some weapon variety
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