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iPhone: R/C Mini Racers released. FREE DOWNLOAD

05-12-2012, 02:15 PM
#1
Joined: Nov 2008
Location: Hamburg, Germany
Posts: 114
R/C Mini Racers released. FREE DOWNLOAD

RC Mini Racers has been released, ready to rock the streets, eh, your backyard! The game is all about mini R/C cars equipped with missiles, mines and turbos. 5 simultaneous cars on the track, 32 Race Tracks in an US suburbia housing settlement, 22 cars, GameCenter support, various controller configs (incl. Fling, accelerometer and virtual Cursor keys), lots of explosions, epic ramps and awesome hard rock music. Oh, there is also a car pimp shop where you can customize your mini cars to your needs.

The game is available for iPhone 4S and iPad 2+. FREE DOWNLOAD

http://itunes.apple.com/en/app/rc-mini-racers/id499835556?mt=8



Enjoy! :-)
Martin / Decane.net









05-12-2012, 02:28 PM
#2




Last edited by Sanuku; 05-12-2012 at 03:42 PM.

05-12-2012, 02:47 PM
#3
Joined: Dec 2008
Location: California, USA
Posts: 2,143
Haven't been able to find it in the US app store. To everyone - don't confuse this game with RC Mini Racing like I did. It's all I found when I searched.

Last edited by schplurg; 05-12-2012 at 03:16 PM.
05-12-2012, 02:54 PM
#4
Joined: Nov 2008
Location: Hamburg, Germany
Posts: 114
Oh, might take a hour or two until it's available everywhere. It just got approved 1 hour ago, so might take a moment until all the caches are updated.

Happy backyard racing! :-)

Martin
05-12-2012, 03:12 PM
#5
Joined: Dec 2008
Location: California, USA
Posts: 2,143
I LOVED the old Re-Volt RC Racing game for the PC. That was so fun. I'll try this as soon as it's available.

Update:
Downloading now

Update again:
Doesn't work on iPhone 4 (I didn't read the fine print). Tried to download on an iPad...couldn't find it on the App Store. Went under "purchases" and was able to download there.

Last edited by schplurg; 05-12-2012 at 06:13 PM.
05-12-2012, 06:38 PM
#6
So did i, not reading 'til the end. Not playable on iphone4.
It's now on my wishlist after upgrading my devices.
But i love the music ! Which band(s) is it, please ? Download
possible, anywhere ? Thank you.
05-12-2012, 06:55 PM
#7
Joined: Dec 2008
Location: California, USA
Posts: 2,143
So it looks like a great game wrapped in an IAP nightmare. I'm disappointed.

You can earn money in the game, then convert that money into game coins, which can be used to buy new cars. Or to paint your car. Or to buy new tracks. Wait, I have to pay to paint my car?

I'm lost as to how the money system works in this game. There is a store in the main menu where you can buy coins at a rate of 320/$.99. You can, of course, spend much more.

There is another store where you can buy your cars and tracks. There is only one unlocked car, every other car needs to be purchased (and purchased only as far as I can tell) one at a time for a buck each.

Then there is yet another "store" where you can convert dollars to coins, and vice versa. I don't know why you need to convert coins and, quite frankly, I don't give a $#!%. I don't want to figure it out.

This looks like a really good game, but I will not play it any longer because I am so frustrated in trying to figure out all these different stores, and bla bla bla. It will take forever to earn enough cash through grinding.

The game itself is pretty good. Suggestions:
- steering sensitivity adjustment is needed. The cars are way too unresponsive by default. Maybe a non accelerometer option?
- cars seem kind of slow. Maybe they get quicker and faster later on.
- rethink your IAP setup. I went from excited to delete when I saw that mess.

I think the developer is giving away too little gameplay before expecting people to start paying. The first few tracks are very short and slow, and the AI cars just slam you if you're anywhere near them. I'd need to see more of the game before I started buying stuff. However, if it were a 5 dollar one-time fee, I might go for it and take the chance.

I would pay good money to buy this entire game as a one time purchase. But you want me to pay $1 for every individual car? The IAP ruins it for me, sorry. Just my opinion.
05-12-2012, 07:07 PM
#8
Joined: Oct 2011
Location: Ponce, PR
Posts: 1,695
Quote:
Originally Posted by schplurg View Post
So it looks like a great game wrapped in an IAP nightmare. I'm disappointed.

You can earn money in the game, then convert that money into game coins, which can be used to buy new cars. Or to paint your car. Or to buy new tracks. Wait, I have to pay to paint my car?

I'm lost as to how the money system works in this game. There is a store in the main menu where you can buy coins at a rate of 320/$.99. You can, of course, spend much more.

There is another store where you can buy your cars and tracks. There is only one unlocked car, every other car needs to be purchased (and purchased only as far as I can tell) one at a time for a buck each.

Then there is yet another "store" where you can convert dollars to coins, and vice versa. I don't know why you need to convert coins and, quite frankly, I don't give a $#!%. I don't want to figure it out.

This looks like a really good game, but I will not play it any longer because I am so frustrated in trying to figure out all these different stores, and bla bla bla. It will take forever to earn enough cash through grinding.

The game itself is pretty good. Suggestions:
- steering sensitivity adjustment is needed. The cars are way too unresponsive by default. Maybe a non accelerometer option?
- cars seem kind of slow. Maybe they get quicker and faster later on.
- rethink your IAP setup. I went from excited to delete when I saw that mess.

I think the developer is giving away too little gameplay before expecting people to start paying. The first few tracks are very short and slow, and the AI cars just slam you if you're anywhere near them. I'd need to see more of the game before I started buying stuff. However, if it were a 5 dollar one-time fee, I might go for it and take the chance.

I would pay good money to buy this entire game as a one time purchase. But you want me to pay $1 for every individual car? The IAP ruins it for me, sorry. Just my opinion.
this is disappointing =[ i had hopes for this... tnx for the heads up

Playlist
Brave Frontier - Dragon Blaze - Hearthstone - Sproggiwood - #YMBAB
05-12-2012, 07:30 PM
#9
Joined: Apr 2010
Location: California, USA
Posts: 4,468
Yes, disappointing, indeed. Thanks, Schplurg. That coming from another dev no less! Hey, when is Daredevil Dave 2 coming out? Been a long time coming!
05-13-2012, 06:20 AM
#10
Joined: Jul 2010
Location: Copenhagen, Denmark
Posts: 1,426
Quote:
Originally Posted by schplurg View Post
So it looks like a great game wrapped in an IAP nightmare. I'm disappointed.

You can earn money in the game, then convert that money into game coins, which can be used to buy new cars. Or to paint your car. Or to buy new tracks. Wait, I have to pay to paint my car?

I'm lost as to how the money system works in this game. There is a store in the main menu where you can buy coins at a rate of 320/$.99. You can, of course, spend much more.

There is another store where you can buy your cars and tracks. There is only one unlocked car, every other car needs to be purchased (and purchased only as far as I can tell) one at a time for a buck each.

Then there is yet another "store" where you can convert dollars to coins, and vice versa. I don't know why you need to convert coins and, quite frankly, I don't give a $#!%. I don't want to figure it out.

This looks like a really good game, but I will not play it any longer because I am so frustrated in trying to figure out all these different stores, and bla bla bla. It will take forever to earn enough cash through grinding.

The game itself is pretty good. Suggestions:
- steering sensitivity adjustment is needed. The cars are way too unresponsive by default. Maybe a non accelerometer option?
- cars seem kind of slow. Maybe they get quicker and faster later on.
- rethink your IAP setup. I went from excited to delete when I saw that mess.

I think the developer is giving away too little gameplay before expecting people to start paying. The first few tracks are very short and slow, and the AI cars just slam you if you're anywhere near them. I'd need to see more of the game before I started buying stuff. However, if it were a 5 dollar one-time fee, I might go for it and take the chance.

I would pay good money to buy this entire game as a one time purchase. But you want me to pay $1 for every individual car? The IAP ruins it for me, sorry. Just my opinion.
Thx for the write up!
I really, really hate the freemium model and long for the old days where you could pay to get a game, and you get the full contents.

I hope the freemium marked will collapse and burn out, can there really be so many naive gamers out there that is satisfied with this constant crap from the devs that chooses the freemium model?

How about just releasing this game for free with 3-5 tracks, and let us unlock the full game in app for a finite amount of cash?
Thats how freemium ought to work in all games IMO...

"To stop the flow of music would be like the stopping of time itself, incredible and inconceivable."
Aaron Copland