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Lack of Creativity This Year?

05-12-2012, 04:24 PM
Joined: May 2011
Location: Riverside, CA
Posts: 877
Lack of Creativity This Year?

Is it just me or does there seem to be a significant lack of creativity in the games this year compared to years past which have seen such masterpieces as Helsing's Fire, Space Invaders Infinity Gene, Eliss, Edge, and Dungeon Raid. In contrast, most recent games seem to be following the tried and true designs in formulaic ways - shooters, runners, platformers, sligshots, etc. What are some of the most recent exceedingly creative and ingenuous games that you have encountered this year?
05-12-2012, 04:25 PM
Joined: Nov 2010
Posts: 500
It's free-to-play's fault.

Playing: Infinity Blade II, Angry Birds
Favorites: Puzzle Agent, Paladog, Game Dev Story, Lara Croft
Beta Tested: Fara, Monster Trainer, Homerun Battle 2

05-12-2012, 04:47 PM
Joined: Oct 2008
Location: Lyon, France
Posts: 426
Send a message via MSN to aghartastudio
wait until our next game ^^

Alexandre leboucher - Agharta studio
Designer of 1112
Check out my twitter for latest updates!
05-12-2012, 08:36 PM
Joined: May 2012
Location: Yukon, Ok
Posts: 33
I've got one in the works that I think is pretty creative. It will be a while before it is done though. I'm a one man development team so things take a while.

The card game I released this year, although nothing creative in the programming of it, it is a whole new type of solitaire game that I created myself, so that part of it was creative.

My iOS Games: Blackout Solitaire, Glyph-X, and Glyph-XL.
05-12-2012, 09:18 PM
Joined: May 2012
Posts: 538
Time Ducks, Scribblenauts Remix (though technically the original DS game came out a long time ago), and AAAAaaaaaAAAAAaaaaAAAAA!!!! F=ma (I just guessed the number of "a"s, and also the original came out a long time ago too). Also every Indy game ever made ever. Done.
05-12-2012, 11:10 PM
Joined: May 2011
Location: Riverside, CA
Posts: 877
All excellent and creative games chimpman. In my original post I certainly forgot to mention Sword & Sworcery and World of Goo, some of the best to have appeared on the Platform. My predicament is simply that it seems following last December the featured releases each week have gotten less and less interesting, almost as though many developers have started to run out of creative energy, to the extent that I have started looking further back through old lists to purchase new games for myself. With very few exceptions it seems like there is not much on the horizon either. Of course, I would like more than anything to be proved wrong as I would love to see some good recommendations of new and forthcoming games that are striking in their creativity, ingenuity, and/or narrative.
05-13-2012, 12:53 PM
Joined: May 2011
Location: Riverside, CA
Posts: 877
Now, if Steph Therion would finally release Faraway, I think that would just about make my year ... http://www.playfaraway.com/
05-13-2012, 02:52 PM
Joined: Jan 2011
Location: England
Posts: 11,349
Didn't waking mars come out this year? Think it's a great game. I'm still buying 2 or 3 games a week. So far been a great 5 months of ios gaming this year
05-13-2012, 03:39 PM
Joined: May 2011
Location: Riverside, CA
Posts: 877
I haven't played Waking Mars yet - would you say that it is a fairly unique affair or just a different take on the cave flyer/exploration formula?
05-13-2012, 08:21 PM
Joined: Aug 2009
Location: #317
Posts: 1,214
Send a message via Yahoo to swishinj
It's still early in the year *checks phone* it's May already :O I think you might be right. Summer should have some great games. And I agree that free-to-play is ruining some great games, but is also making some games more accessible and cheap that use the IAP non obtrusively.

You won't find me on the leaderboards.