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#111
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Seems like a cool game so far. Sadly i keep getting disconbected now and then. So hard to play at the time. But i like what ive seen so far.
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#112
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This game feels kind of unforgiving, lol. I was looking up different research projects to add to my queue, trying to see if I could reorder them, add more, and I ended up double clicking something wrong I guess and with only 4 hrs to go on a 24 hour research task, it was replaced with some other task which started researching and when I tried to switch back to the only I had been waiting on for over a day, it started back at 0%. Another day of not being able to do anything with the game. (Afraid to open the app and touch anything today for fear of having to start a 24 hour research project over again, lol)
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#113
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#114
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Regarding my last post, all my harvesters are back under my control. I'm not sure if it was just a server glitch or what but I'm glad to have them back
![]() In general despite bugs I've encountered and server disconnects, I'm sticking with it because I really like what this game has to offer. As for the micromanagement discussion going on, I don't have any sweeping changes to suggest, but I would like to be able to plot more complex routes for my probes, with waypoints between destinations, so I don't have to be constantly logging in just to move them around. Also some sort of travel time or arrival time data for ships in transit would be awesome. Last edited by Royce; 05-26-2012 at 02:32 PM.. |
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#115
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#116
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Hi Quantus, thx for showing this to me!
I have bought it some month ago, when it had a different name. It looks quite nice and shiny. BUT: 1.) It is no MMOG. 2.) It has no "free" flight/roaming as (more or less) in EVE, Vendetta Online, Freelancer, Dangerous etc... 3.) I do not like the combat system... Maybe I should play either VO or EVE. |
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#117
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You really, really should. Nothing like it in the history of MMOs, both in terms of reflex- and precision-based combat, and of dynamic content.
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#118
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I wish VO would come to iOS. I hardly ever game on my Mac anymore.
I see that one of the main reasons that the VO team gives for it not being on iOS is that Apple doesn't allow for direct updating from the game servers, but Pocket Legends certainly seemed to do that. Am I wrong? |
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#119
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You make it sound unappealing.
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#120
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