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#101
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Hello Atomic Alec Any chance you can take the road that Infinite Dreams took with Jelly Defence and bring the Fieldrunners franchise to the Mac platform, particularly with the recent macbook pro retina display debut which would bring your minions greater life. Otherwise I'am excited to hear the price and the release date, and look forward to both the iPad and iPhone versions however you should take the universal path (for iphone and iPad users) in the next the field runners update which i hope to see. Last edited by mr_marts; 07-18-2012 at 04:09 AM.. |
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#102
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Nah but really, get well soon mate, cant wait for the game to hit, hope you have a really successful launch. DAY 1 PURCH! |
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#103
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Hey AtomicAlec, is Game Center going to be incorporated in Fieldrunners 2?? If so, can you leak any of the achievements to us?!
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#104
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Hey guys! Quick heads up that some folks from the team here will be livestreaming Fieldrunners 2 at 6PM Eastern Time today! It will be on Twitch.TV, so come on by, chat about the game, and challenge our skills
Here's the link: http://www.twitch.tv/fieldrunners2 Hope to see you there! Quote:
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I'd share some of the achievements, but I unfortunately don't have the list in front of me at the moment. I'm sure they will be leaked soon enough
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#105
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Downloading now!! Ahhh can't wait!!
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#106
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#107
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It will be out soon. We're working to make sure that the game is absolutely perfect for the iPad and it's retina display. We'll keep people posted as development continues. One thing is for sure: The game will look absolutely gorgeous
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#108
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#109
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Just finished our trailer last night. If you haven't seen it, click the link below:
http://youtu.be/vmVSAolte-8?hd=1 Can't really give an ETA, unfortunately - it would be complete speculation and I don't want to start any rumors. This is our top priority at the moment, though, and we'll fill you in with solid info as soon as we get it. With console games, you'll have a super long dev cycle, finish the game, and then wait months before launching. iOS games are very different - as soon as it's done, you ship it. So estimating things like launch dates are complete guesswork... as we've discovered from our own experiences ![]() We'll keep you up to date on the latest info! |
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#110
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For a detailed explanation of what's going on with the iPad version:
At this point, we've recreated most of the artwork for the higher resolution iPad Retina display, so we are getting closer. Designers have been working in parallel to add a few new features, and the engineers have been working on iCloud, as well as new features. QA should be able to begin checking the game for bugs after the art is done and 25% of the new features have been added. I'm anticipating 1-2 weeks of QA time and 1-2 weeks for Apple's review process. Fortunately, a lot of this stuff can happen in parallel, but I still don't have a precise date. Stay tuned! Let me know if you have any other questions about anything and everything
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