Home
Reviews
Forums
New Games
Podcast
• submit tip •
  #131  
Old 06-20-2012, 04:10 AM
Quantum Apocalypse Quantum Apocalypse is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Mar 2011
Location: Melbourne, Australia
Posts: 697
Default

I think challenges that give extra xp would be cool. I'm advancing quite averagely right now, with a whole bunch of coins but nothing to spend them on due to my slow levelling :/

But otherwise, loving the game

Also, maybe a bar somewhere on the screen that indicates speed? Fills up as you pick up speed coins, so you can see when you are about to get a boost. When the bar is full, maybe another equal sized bar appears over the top and slowly shrinks, indicating the time left of the boost?
Reply With Quote
  #132  
Old 06-22-2012, 09:50 AM
nickfury nickfury is offline
Senior Member
iPhone 3GS, OS 4.x
 
Join Date: May 2010
Location: Toronto, Canada
Posts: 168
Default

Quote:
Originally Posted by Eoghann View Post
...Or missions and challenge modes? To beat devs runs (and see their ghosts, xD)
This is something that is definitely on our list!

Quote:
Originally Posted by Quantum Apocalypse View Post
I'm advancing quite averagely right now, with a whole bunch of coins but nothing to spend them on due to my slow levelling :/
We're doing some tweaking to try and balance this out a bit. We're pretty happy with the XP system (many people have already reached level 50), but we need to make sure there is enough to spend coins on, and some stages are very unbalanced when it comes to coins.

Quote:
Originally Posted by Quantum Apocalypse View Post
Also, maybe a bar somewhere on the screen that indicates speed?
When you have a star you can see how long it will last by the length of the streak. This also applies to the Fireball, which gets shorter as it runs out.

We're working on World 5 right now which will include new enemies, moving blocks and a few other surprises. What kind of fun features or enemies would you like to see in the game next?
Reply With Quote
  #133  
Old 06-22-2012, 10:03 PM
nttaylor nttaylor is offline
Junior Member
 
Join Date: Jun 2012
Posts: 5
Default

How do any of you guys get three stars on anything? You can't even see what's coming up ahead and the levels are different every time. I three-starred 1-1 and 1-2 and that was it. Spent the better part of an hour playing 1-3 over and over and never got closer than 1.5.
Reply With Quote
  #134  
Old 06-22-2012, 10:26 PM
Peewhy Peewhy is offline
Senior Member
iPhone 4S, iOS 5.x
 
Join Date: Mar 2012
Posts: 539
Default

really loved the cinematic on the youtube clip, and it's a fun little game
Reply With Quote
  #135  
Old 06-23-2012, 05:41 AM
ManuD ManuD is offline
Junior Member
iPad 2, iOS 5.x
 
Join Date: May 2012
Location: Chandigarh
Posts: 9
Default

Though the game is free but believe I wouldn't mind giving dollar or two for this beautiful game with decent replay value.
One of the better games, I've played this season. :-)
Reply With Quote
  #136  
Old 06-23-2012, 06:34 AM
SumoSplash SumoSplash is offline
Senior Member
iPhone 4S, iOS 6.x
 
Join Date: Sep 2011
Location: Pennsylvania, U.S.
Posts: 1,143
Default

This game is, for lack of a better word, adorable (this character is new to me, wasn't around for Mega Jump). I am NOT typically into runners as I like to have control over my character, but this one has such a decent mix of platforming and power-ups tossed in to balance things out that the running is not only tolerable, but it is fun. The one aspect of this game that really stands out are the controls. They are SPOT ON and very forgiving, and that goes a long way with me. A well executed and well rounded title. Great job and keep those updates flowin'!
Reply With Quote
  #137  
Old 06-23-2012, 07:56 AM
OutSpoken OutSpoken is offline
Senior Member
iPad (3rd Gen), iOS 5.x
 
Join Date: Jul 2011
Posts: 204
Default

Quote:
Originally Posted by SumoSplash View Post
This game is, for lack of a better word, adorable (this character is new to me, wasn't around for Mega Jump). I am NOT typically into runners as I like to have control over my character, but this one has such a decent mix of platforming and power-ups tossed in to balance things out that the running is not only tolerable, but it is fun. The one aspect of this game that really stands out are the controls. They are SPOT ON and very forgiving, and that goes a long way with me. A well executed and well rounded title. Great job and keep those updates flowin'!
Good post.

I'm all for a ghost mode, who can reach the end first type thing.

And I think it would be awesome if there was an online multiplayer mode, where gamers could compete against one another to see who could collect the most coins in a match! that would be epic..... Think mario wii coin battle.

Last edited by OutSpoken; 06-23-2012 at 07:58 AM..
Reply With Quote
  #138  
Old 06-23-2012, 06:44 PM
KevinS KevinS is offline
Senior Member
iPod Touch (4th Gen), iOS 6.x
 
Join Date: Apr 2012
Posts: 433
Default

Quote:
Originally Posted by nttaylor View Post
How do any of you guys get three stars on anything? You can't even see what's coming up ahead and the levels are different every time. I three-starred 1-1 and 1-2 and that was it. Spent the better part of an hour playing 1-3 over and over and never got closer than 1.5.
The levels are divded into around 3-10 parts I think. If you can memorize what's in each section it will really help you. Also, I found that popping monsters helps you to get those three stars.

Quote:
Originally Posted by OutSpoken View Post
...I think it would be awesome if there was an online multiplayer mode, where gamers could compete against one another to see who could collect the most coins in a match! that would be epic..... Think mario wii coin battle.
That would be really epic! They could also compete for who could kill the most monsters and stuff like that.
Reply With Quote
  #139  
Old 06-24-2012, 01:12 AM
Quantum Apocalypse Quantum Apocalypse is offline
Senior Member
iPad 2, iOS 6.x
 
Join Date: Mar 2011
Location: Melbourne, Australia
Posts: 697
Default

Quote:
Originally Posted by nickfury View Post
When you have a star you can see how long it will last by the length of the streak. This also applies to the Fireball, which gets shorter as it runs out.
Oh, yeah, didn't mean that :P You know how when you pick up enough speed coins and you eventually receive a small boost? I find it hard to tell from the faint trail when it will eventually end, or when it is about to start for that matter

Quote:
Originally Posted by nickfury View Post
We're working on World 5 right now which will include new enemies, moving blocks and a few other surprises. What kind of fun features or enemies would you like to see in the game next?
Awesome! Looking forward to it
Reply With Quote
  #140  
Old 06-24-2012, 12:26 PM
nttaylor nttaylor is offline
Junior Member
 
Join Date: Jun 2012
Posts: 5
Default

Quote:
Originally Posted by KevinS View Post
The levels are divded into around 3-10 parts I think. If you can memorize what's in each section it will really help you. Also, I found that popping monsters helps you to get those three stars.
Thanks for the tip, KevinS, that did help my score. But can I ask about gems? Getting all three gems on a level seems even more luck-dependent. Is that true? I may be too OCD for this game bc if I can't get a perfect ranking at each stage I can't enjoy it. Are most gamers content to play a level without getting all three gems? So far that seems super impossible.

Last edited by nttaylor; 06-24-2012 at 12:28 PM..
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


iPhone Game Reviews | iPhone Apps

All times are GMT -5. The time now is 04:22 AM.