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#321
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Well, I've had anarchists blow things up, countries bomb infected cities, large areas become paranoid, new presidents, countless combinations of symptoms, various starting countries...
But still no nukes. Time to quit for a while before I start seeing red dots in my sleep.
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#322
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Quote:
I want to kill these achievements..... No more koreans going into space, no more preseident getting sick, done everything with blood i can think off....... |
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#323
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#324
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Thinking of getting this, can anyone tell me if the iaps are optional? Useful, important etc? Just wondering about that. It looks pretty good.
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#325
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Completely optional. If you just keep beating the game (once as each pathogen type on at least Normal) you'll unlock all the regular varieties. I don't know why anyone would buy them unless they just got THAT frustrated with Fungus.
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#326
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I keep killing all of my bio weapon carriers...
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#327
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Get Necrosis. It's a huge help to infectivity when you're killing quickly.
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#328
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Make sure to use deactivate motified genes and necrosis!
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#329
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I didn't deactivate anything for Bio-Weapon. I find its natural deadliness helps keep cure low, it's easier just to pump infectivity, I think. Make sure to get Blood, Drug Resistance, Hot/Cold Resistance (you can skip one or the other if you started in a hot/cold country), maybe Livestock, and then when it's symptom time, get lots of infectivity-increasing ones, like Coughing/Sneezing/Vomiting/Skin Lesions, that sort of thing, and then cap it all off with Necrosis.
Last edited by Emuchu; 06-17-2012 at 04:10 AM.. |
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#330
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Quote:
I feel more sorry for the carriers than for you :P Quote:
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