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11-05-2012, 01:36 PM
Hello, all:

I am sorry I have not been on in a while, but I live in New York, and we lost power for a week or so. Thankfully, that was all that we lost.

In response to MarkoPolo's suggestions:

1. A potion vendor. I love this idea. If the devs can implement this for the next update, that would be great.

2. Raise the potion cap to 15. I think with the modified level of lich difficulty, you should not need that many potions.

3. Raise the $$$ drops. I agree with this 100%.

4. More useful items for the current class. Absolutely. In fact, why not have it where the drops are for your class only?

5. Have a knight shield skill to deflect arrows. Very cool.

6. Have eq wear down and get damaged. Hmmmm. Do we REALLY want to give the devs new ways to make the game more difficult?

Also, for hu74es' question, the game is basically the same, but the character dictates HOW you play the game, as defred34 said. For example, with the Shadow Assassin character, you do more of a stealth approach, by detonating mines and then guiding the enemies into the mines. For the Blood Knight, it is more of a hack-and-slash approach.

HINT: If you purchased mx equipment as the Shadow Assassin character in Normal mode, transfer this equipment to your doppleganger character in Hard mode. Then, you can complete the final level (quest 30).

Beast Quest: 31/35 Quests Completed
AdVenture Capitalist: Trillionaire
11-06-2012, 11:21 AM
Quote:
Originally Posted by frisbee10461 View Post
Hello, all:

I am sorry I have not been on in a while, but I live in New York, and we lost power for a week or so. Thankfully, that was all that we lost.
Good to hear that you're okay

Quote:
Originally Posted by frisbee10461 View Post
In response to MarkoPolo's suggestions:

1. A potion vendor. I love this idea. If the devs can implement this for the next update, that would be great.

2. Raise the potion cap to 15. I think with the modified level of lich difficulty, you should not need that many potions.
To be honest, now that potions are not so rare anymore, I dunno if a vendor is necessary. Either make the drops rare with a vendor, or keep it as it is.

Quote:
Originally Posted by frisbee10461 View Post
3. Raise the $$$ drops. I agree with this 100%.

4. More useful items for the current class. Absolutely. In fact, why not have it where the drops are for your class only?

5. Have a knight shield skill to deflect arrows. Very cool.
thanks

Quote:
Originally Posted by frisbee10461 View Post
6. Have eq wear down and get damaged. Hmmmm. Do we REALLY want to give the devs new ways to make the game more difficult?
To be honest, yes. It makes spitters more dangerous, and if you think about it, in RL, you always have to repair used items, sharpen edges, and make sure your gear is of top notch quality before you go out into the field to do anything.

I'm not talking astronomical costs, but 50 gold for 25% repair of all your items shouldn't be that bank breaking


Quote:
Originally Posted by frisbee10461 View Post
Also, for hu74es' question, the game is basically the same, but the character dictates HOW you play the game, as defred34 said. For example, with the Shadow Assassin character, you do more of a stealth approach, by detonating mines and then guiding the enemies into the mines. For the Blood Knight, it is more of a hack-and-slash approach.

HINT: If you purchased mx equipment as the Shadow Assassin character in Normal mode, transfer this equipment to your doppleganger character in Hard mode. Then, you can complete the final level (quest 30).
Agreed.

Despite the repeating of the same quests (and you can tell that the quests were written for the Knight by the dialogue that you read) it still is fun to beat the game in a different way. Personally, I like the Wizard better; to me, it's more fun to teleport up to a group, brain worms them, plague them, get out of dodge, and watch a group of 5+ enemies beat each other to death and you just sit there. The best was the first update (when the PWizard came out) when Liches could be very easily brain wormed, so you'd brainworm Jovan/The Priestess/The Brandykin Lich, have them go ape$hit bananas on the trash mobs doing 90% of the dirty work for you, while you wail on him until he's dead. Or if a room had more than one ogre, have them wail on each other... it was just fun

11-06-2012, 03:10 PM
Combat Alchemist

I am hoping that they increase the character slot to 8 (from 6) pretty soon. As it stands right now, I cannot play the Combat Alchemist because my maximum number of character slots is filled (three for the Wizard, Warrior, and Shadow Assassin in Normal mode, and three in Hard mode). I have no wish to delete a character simply to play another character.

Has anyone tried the Combat Alchemist character yet? How is it? How would you compare it to the other three characters?

Beast Quest: 31/35 Quests Completed
AdVenture Capitalist: Trillionaire
11-07-2012, 01:20 AM
I tried the alchemist. Not as fun as assassin though. Maybe it's just me but it felt like I was always running away from the enemies.

Can anyone shed some light on the ending of the assassin? I replayed it a twice. Still a lil confused.
11-07-2012, 02:03 AM
Joined: Aug 2012
Location: Earth
Posts: 1,410
Quote:
Originally Posted by Xksinz View Post
I tried the alchemist. Not as fun as assassin though. Maybe it's just me but it felt like I was always running away from the enemies.
I haven't played, but this is the same reason I don't like the Plague Wizard. I keep on running away. The Blood Knight had all-in full-bloodied action. I liked that more.
11-07-2012, 10:19 AM
Quote:
Originally Posted by defred34 View Post
I haven't played, but this is the same reason I don't like the Plague Wizard. I keep on running away. The Blood Knight had all-in full-bloodied action. I liked that more.
Running away as kiting so your timers replenish? Or running away to heal?

Personally, I am finding it a lot harder on hard with the Knight, without grinding for current level eq. I just find that if I stand there and swing away, I kill a lot but also take tons of damage as well. But with the Wizard, well.... Brain worms is a helluvadrug is all I gotta say... I just love it
11-07-2012, 10:28 AM
Shadow Assassin Ending

Xksinz writes:

"Can anyone shed some light on the ending of the assassin? I replayed it a twice. Still a lil confused."

Keep in mind that as a Shadow Assassin, you are answering the ultimate call to be a hero again. So, the final (30th) quest is different for each character. For the Shadow Assassin, you have to prove your mettle by defeating wave after wave of the elite enemy. Only when you do this will you have answered your call as the Shadow Assassin.

Hope this helps,
Frisbee10461

Beast Quest: 31/35 Quests Completed
AdVenture Capitalist: Trillionaire
11-21-2012, 07:49 AM
Joined: Aug 2012
Location: Earth
Posts: 1,410
Well, just went back to the game after a long time. Plague Wizard. Played the level of the high priestess...and my. It was so easy!! I remember struglling against her as a Blood Knight.

Frisbee...the last call for the Blood Knight was pretty easy right? Does it get harder for the other characters?
11-21-2012, 09:37 AM
Character Difficulty

Defred34 asks:

"Frisbee...the last call for the Blood Knight was pretty easy right? Does it get harder for the other characters?"

Great question. I have not played the Combat Assassin because I am waiting for the Heroes Call developers to fix the issue where the maximum number of characters you can save is six (it should be eight). Hey, at least Pitfall is now free.

Anyway, I digress.

I would say that the Plague Wizard is the easiest to complete, followed by the Blood Knight, and then the Shadow Assassin. If you are looking for a challenge, try the Shadow Assassin in hard mode. That took me the longest to Master.

Happy Turkey Day!

frisbee10461

Beast Quest: 31/35 Quests Completed
AdVenture Capitalist: Trillionaire
11-23-2012, 04:08 PM
?

Whats the difference between hard and normal mode? Is the loot better or do you get more exp or what?