It's an odd move, that's for sure. For the sake of transparency, here's the email Brad sent David-Since the internet lynch mob seems to be eager to form up over this, here's a bit longer version of what happened: As mentioned, Jared and I have spent this week on and around the E3 show floor where I can barely place a phone call or send text messages, and forget about any kind of data access. WiFi is totally ruined. We basically need to drive back to our rental in Hollywood in order to get any kind of meaningful internet connectivity, which is anywhere between a 30-60 minute trip depending on traffic.
There was a lull in the day, so I called Brad and asked him to post some of the reviews in queue, unaware of how many more reviews had been submitted by our array of freelancers since the last time I was able to load the TouchArcade back-end. I made an incorrect assumption in that he was just going to post a couple of the reviews that I was able to look at, and not delve too deep into the back log of reviews that hadn't gone through a full editorial pass yet.
What does that pass entail? Well, I read over everything and make sure the tone fits in with the site, play the games and make sure everything sounds right, and then I make sure the score lines up with the review text as well as our historical ratings. If anything doesn't add up, I talk to the review author and we come to an agreement on edits, scoring, and things like that.
I didn't get a chance to do this with Love Me Not, Brad assumed I did, and I assumed he knew which reviews I was referring to when I asked him to publish them. The solution we came up with was to pull the review, email the developer to start a conversation and explain the situation, do the edit pass that got skipped, then re-publish it.
...But, instead of the whole "starting a conversation" step we've got yet another NeoGAF drama explosion.
The conspiracy theories surrounding this are a little weird though. Look at the rest of our five star games
and ask yourself if Love Me Not really
fits in with those. We just made a mistake, and for what it's worth I'm very sorry about this and it won't happen again.