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  #151  
Old 06-13-2012, 01:34 AM
Wediafom24 Wediafom24 is offline
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iPhone 5, iOS 6.x
 
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Quote:
Originally Posted by arta View Post
YouTube: video
Wow, instabuy from me. I hope there is a voice dialogue, not just text like in the video. The 3d and overall graphics look amazing.
  #152  
Old 06-13-2012, 04:37 AM
t-u-m-kung t-u-m-kung is offline
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Swing building or sky?
  #153  
Old 06-13-2012, 04:47 AM
fulcizombie fulcizombie is offline
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Looks good to me and certainly a huge step over previous gameloft open world games ( like the gangsta series, backstab e.t.c ) , plus the gameplay looks fun . Gameloft seems to be improving lately ...
  #154  
Old 06-13-2012, 06:13 AM
JBRUU JBRUU is offline
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Quote:
Originally Posted by Sidgoku123 View Post
I'am not saying that it looks worse than backstab,but considering the power of the newer devices it is comparable to what backstab was for older devices.also as you see there is texture popping in the video it just proves how much care was put into it.tbh it really doesn't look better than ultimate spiderman on ps2.
Oh my god. I just watched that video and I see where you're coming from. The animations look absalutely pathetic. Unbelievable. I might not pick this up after all. And swinging along in your web looks like flying. The enemy animations and combat in general look terrible. Ugh.

On the plus side, the textures and especially the lighting are extremely good for an open world iOS game, far better than spiderman 2.
  #155  
Old 06-13-2012, 07:34 AM
WAV 80 WAV 80 is offline
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iPhone 4, iOS 5.x
 
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Aaawww... I thought hos webs'll stick on walls and stuff, but it looks good enough.... Saw some glitches though. Still excited.
  #156  
Old 06-13-2012, 10:22 AM
OutSpoken OutSpoken is offline
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Posts: 204
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Just watched the recent demo...wow, I can't wait.

This game.
Asphalt 7.
and possibly Street Fighter x Tekken!

I do agree though, voice dialogue would be the cherry on the top, even if its small video sequences between scenes... can anyone confirm???

Last edited by OutSpoken; 06-13-2012 at 10:27 AM..
  #157  
Old 06-13-2012, 10:27 AM
ninjackid ninjackid is online now
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Quote:
Originally Posted by redribbon View Post
YouTube: video

YouTube: video
Damn, I can't wait for this!
  #158  
Old 06-13-2012, 03:37 PM
Rip73 Rip73 is offline
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I dunno guys, lot of flack towards the game because of the demo build shown in the videos.
Yes there is texture, draw distance and pop in issues. But can we bear in mind it's a beta build from E3 that's been shown there, not the final retail build so we don't really know how it will look just yet.
Spiderman has real time shadow and top notch modelling for example, which bodes well.
The same issues were shown in a beta build of NOVA 3, which was also heavily criticised when video hands on was shown before release but look how that turned out (barring ipad 3 and itouch 4h).
Battles and combos are very much like Total Mayhem which is a good thing
And it is obviously an arcade style of game, which I prefer for this type of game, so outright realism in relation to web slinging and combat is not the priority.
Plus it's an open world Spidey. In my pocket. Come on, that can only be a good thing.
I'm not personally terribly impressed by the pop in but I am aware it's beta so I do believe the final build will be all that I want it to be.
  #159  
Old 06-13-2012, 03:43 PM
ninjackid ninjackid is online now
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Quote:
Originally Posted by Rip73 View Post
I dunno guys, lot of flack towards the game because of the demo build shown in the videos.
Yes there is texture, draw distance and pop in issues. But can we bear in mind it's a beta build from E3 that's been shown there, not the final retail build so we don't really know how it will look just yet.
Spiderman has real time shadow and top notch modelling for example, which bodes well.
The same issues were shown in a beta build of NOVA 3, which was also heavily criticised when video hands on was shown before release but look how that turned out (barring ipad 3 and itouch 4h).
Battles and combos are very much like Total Mayhem which is a good thing
And it is obviously an arcade style of game, which I prefer for this type of game, so outright realism in relation to web slinging and combat is not the priority.
Plus it's an open world Spidey. In my pocket. Come on, that can only be a good thing.
I'm not personally terribly impressed by the pop in but I am aware it's beta so I do believe the final build will be all that I want it to be.
Word!
  #160  
Old 06-13-2012, 07:44 PM
JBRUU JBRUU is offline
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Quote:
Originally Posted by Rip73 View Post
I dunno guys, lot of flack towards the game because of the demo build shown in the videos.
Yes there is texture, draw distance and pop in issues. But can we bear in mind it's a beta build from E3 that's been shown there, not the final retail build so we don't really know how it will look just yet.
Spiderman has real time shadow and top notch modelling for example, which bodes well.
The same issues were shown in a beta build of NOVA 3, which was also heavily criticised when video hands on was shown before release but look how that turned out (barring ipad 3 and itouch 4h).
Battles and combos are very much like Total Mayhem which is a good thing
And it is obviously an arcade style of game, which I prefer for this type of game, so outright realism in relation to web slinging and combat is not the priority.
Plus it's an open world Spidey. In my pocket. Come on, that can only be a good thing.
I'm not personally terribly impressed by the pop in but I am aware it's beta so I do believe the final build will be all that I want it to be.
? The textures and draw distance seemed fine in the slidetoplay and touchgen hands on. Textures on spidey are really nice.

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