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#261
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So I expect the same thing |
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#262
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lol
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#263
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I like the way Capcom updated Volt. We had something to look forward to for a nice while there and the characters came in a two-pack. I guess they did that pretty smart keeping people fed in small increments and not complaining or getting burnt out til another big new release..
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#264
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You're forgetting this is based around team play. If one team could tear the rest up, what's to say that the other teams couldn't do that as well? That's hours of playtesting per team, and that's very difficult. I say keep it simple, because 10 characters still means 90 possible teams, and that's a lot of options. Last edited by Triscuitable; 07-25-2012 at 04:28 PM.. |
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#265
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With all the talks of teams and tagging in and out, I'm actually kind of looking forward to this a bit less than I was previously. I'll still buy it, but I guess I just want a new SF without all the extras.
On a side note, I really need to see some video footage of Dhalsim. I've seens bits from most of the other characters but still no Sim. WTF? |
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#266
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This means Poison, by the way. EDIT: Sagat, too. He's Dhalsim's tag partner. |
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#267
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#268
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I don't think that theory holds. In SF4 Vanilla, they maintained the rival battles but some characters had some really nonsensical rivals. Not everyone hates ryu...
Even in Volt, Cody's rival is... Zangief? Also, tognesimo, you are in the minority of willing to wait longer for more chars. Keep in mind, that this is NOT a port so they have to do a lot more work |
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#269
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Keeping in mind one of the official pairings in SFxT is Juri and M. Bison, who hate each other and are constantly at each others throats (they're working together to benefit from the same object), the theory has perfect grounds. |
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#270
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10c2 = 45 only, not 90
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