|
#41
|
|||
|
|||
|
Quote:
Let me know if you have any other questions. Thanks for letting me know how you feel! |
|
#42
|
|||
|
|||
|
Agreed. I'd definitely buy it, even if it were more expensive than the average Universal app.
|
|
#43
|
|||
|
|||
|
Quote:
Or are you referring to another game you're working on? |
|
#44
|
|||
|
|||
|
No universal version in the works for Fieldrunners 2. I was referring to other, unannounced projects.
|
|
#45
|
|||
|
|||
|
Ah okay, I guess I was just being hopeful, lol. Thanks for clarifying things.
|
|
#46
|
|||
|
|||
|
Quote:
Also, cross platform iCloud game saves will still work.We're all really excited about this new feature for the iPad build. I can't say much more than that at this time, but keep your eyes open for news. Hope to have something for you guys soon ![]() Let me know if you have any other questions! |
|
#47
|
|||
|
|||
|
so this iPad version may take a few months?
If so I will play the iPhone version now and not wait. |
|
#48
|
|||
|
|||
|
Quote:
![]() I don't want to say too much more than that right now, considering we just solidified these early details. So, stay tuned for more info! |
|
#49
|
|||
|
|||
|
Quote:
|
|
#50
|
|||
|
|||
|
Quote:
1) Will the iPhone version get any content updates that will bring it close to the iPad version? If so, will they be free updates or come in the form of iaps? 2) Will the HD version be released before the end of July? I'm sitting on the fence right now with regards to your game. I'd love to get it for my iPhone 4S but the battery life seems to be getting worse all the time, to the extent that it's getting less gaming time than I would normally like. Having enough battery power for making phone calls, surfing the Web and checking emails is more important to me at the end of the day. I do enjoy gaming on my iPad and the battery life is great. The only problem is that I don't take it to work as I travel light and I'm afraid of the screen getting smashed or crushed by some clumsy passenger on the train. That's where having the iPhone version comes in handy. The main problem is deciding which version to get. Do I get the iPhone one which may not see much time due to battery life issues? Or do I get the iPad version that I will only play at home? That's where a Universal version would've solved this dilemma, but like you said there's no plans to release one. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|