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Closest thing to Pokemon on iPhone/iPod Touch

05-25-2009, 09:31 PM
#11
Joined: May 2009
Posts: 183
Might as well jailbreak and get a gameboy emulator. >.>"
05-25-2009, 09:31 PM
#12
Quote:
Originally Posted by djflippy View Post
These aren't the droids you're looking for.

Move along.
lol yeah, unforchunately

05-25-2009, 09:34 PM
#13
Well there is always emulators... but I'm sure we aren't allowed to dicuss that on this site. Plus the GBA one doesn't work very well. But yeah otherwise I guess epic pet wars.
05-25-2009, 09:38 PM
#14
Joined: Jul 2008
Location: texas
Posts: 145
^gpsphone works just fine o_o it's very playable, full speed on most games and the golden suns even work now

and why wouldn't you be allowed to TALK about emulators? not being allowed to share roms i can see, but i've never heard of a forum that doesn't allow discussion of emulators (which usually means the games for whatever system it's for)
05-25-2009, 09:47 PM
#15
Joined: May 2009
Posts: 18
I don't see how it would be hard to make even a crappy Pokemon clone, and I'm sure whoever did would make a decent amount of cash considering the number of people itching to play one. Hopefully whoever does decide to make one first will actually make a decent one though (I could see a good Pokemon clone dominating the iTunes store).
05-25-2009, 09:59 PM
#16
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,493
Quote:
Originally Posted by Albo View Post
I don't see how it would be hard to make even a crappy Pokemon clone, and I'm sure whoever did would make a decent amount of cash considering the number of people itching to play one. Hopefully whoever does decide to make one first will actually make a decent one though (I could see a good Pokemon clone dominating the iTunes store).
I think that the problem is that games like pokemon are fun because they want you to catch them all...

So even a crappy port would have to draw plenty of monsters to catch, animate them at least a bit, name them, give them unique stats, balance those stats, give them unique abilities, and then animate those abilities

If you don't do that then it would be like getting the same monster 50 - 100 times.

Then you have to have a back story, a means of acquiring the monsters, etc.

That is a pretty daunting task. Especially when you consider the fact that you could submit it and have something wrong that means it doesn't get to be on the appstore at all.

It's a big risk
05-25-2009, 11:54 PM
#17
Make one, doesn't seem that it's been done and if you make a good monster collecting RPG (don't rip off Pokemon too badly or you could get in trouble) you could do pretty well.

I am a new iPhone Developer, hoping to have apps out on the app store by the end of the summer.
My Twitter and Website
05-26-2009, 01:09 AM
#18
Joined: Dec 2008
Posts: 1,176
I would pay $10 for a game that the company Nint3ndo came out with Pokemon Pink, a full port but Pikachu is pink, but I get the game in the 2 days before it's dragged from the App Store

Occasional Reviewer on ThePortableGamer
Official Reviewer on Razorianfly
Quote:
Originally Posted by Dead Space Girl
It was like the other day I went to MarthaStewart.com's forums for advice on how to program my new T-89 graphing calculator and well, let's just say no one there was very helpful.
05-26-2009, 01:13 AM
#19
Joined: May 2009
Posts: 16
id say get an emulator on your ipod.
05-26-2009, 01:18 AM
#20
Joined: Apr 2009
Posts: 21
Meh, gpsphone works perfectly for pokemon.