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ok the SDK docs are huge which section is a must-read?

05-26-2009, 09:06 AM
#1
Joined: Mar 2009
Posts: 659
ok the SDK docs are huge which section is a must-read?

I'm thinking I dont have to dig into all of this to write a simple Ap.

Right now I'm lost in the talk about Design Patters. Do I really need to know this?
05-26-2009, 09:14 AM
#2
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,691
Yes.

05-26-2009, 09:20 AM
#3
Post a link to which one you're talking about.
05-26-2009, 10:41 AM
#4
Joined: Sep 2008
Location: Washington, DC
Posts: 1,151
It's best to read them all. However, if you don't read everything, the Memory Management tutorial is a MUST. Trust me on this.

You'll also revisit it many times after you finally install your app on the device for the first time, and everything is 100x slower than on the simulator.
05-26-2009, 11:30 AM
#5
Joined: Jan 2009
Location: App Tech Studios, USA
Posts: 1,363
I definately didn't read them all. You can learn a lot from these tutorials.
05-26-2009, 02:33 PM
#6
Joined: May 2009
Location: Canada
Posts: 206
Quote:
Originally Posted by nattylux View Post
It's best to read them all. However, if you don't read everything, the Memory Management tutorial is a MUST. Trust me on this.

You'll also revisit it many times after you finally install your app on the device for the first time, and everything is 100x slower than on the simulator.
My game is about 10x faster on the device. The simulator chokes on opengles... maybe its my mac mini?

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05-26-2009, 03:17 PM
#7
Joined: May 2009
Location: Austin, TX
Posts: 199
Quote:
Originally Posted by 99c_gamer View Post
I'm thinking I dont have to dig into all of this to write a simple Ap.

Right now I'm lost in the talk about Design Patters. Do I really need to know this?
I would say no. You need to know the HIG, which you can also know by looking at many of the successful games/apps on the store. You also need to know the sample code that is closest to the app you are developing. Read any SDK docs necessary to understand the sample code, and you are on your way.
05-27-2009, 12:17 AM
#8
Joined: Jan 2009
Posts: 458
Quote:
Originally Posted by WellSpentYouth View Post
I definately didn't read them all. You can learn a lot from these tutorials.
Those must be really good tutorials because everybody seems to always link to them, I guess I'll have to look into those when I get a Mac.

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Quote:
Originally Posted by NJPodder View Post
What? They make games for the iPhone/iPod Touch?
lmao
05-27-2009, 01:29 AM
#9
Joined: Jan 2009
Location: App Tech Studios, USA
Posts: 1,363
Quote:
Originally Posted by nooobynick View Post
Those must be really good tutorials because everybody seems to always link to them, I guess I'll have to look into those when I get a Mac.
The tutorials are free, they explain the concepts, and they include source code. And there are 20+ of them.
05-27-2009, 05:51 AM
#10
Joined: Mar 2009
Posts: 659
Quote:
Originally Posted by WellSpentYouth View Post
I definately didn't read them all. You can learn a lot from these tutorials.
Thanks Ive been going through those along with the Stanford podcast and they're both pretty good

I've stopped reading the Docs for now. I think I'm going to just rely on the videos and the help menus in Xcode.