★ TouchArcade needs your help. Click here to support us on Patreon.

What is better? One Time Purchase or In-App Purchases?

06-17-2012, 05:09 PM
Joined: Jun 2012
Location: Austin, TX
Posts: 7
What is better? One Time Purchase or In-App Purchases?

So I am curious to see what everyone thinks. Do you prefer to purchase a game upfront and have it be completely unlocked and playable? Or would you rather have a free game with some content locked that you have to purchase?

I have always been the pay upfront kind of gamer. There is more risk if you don't like the game, but if you do, you can play it forever.
06-17-2012, 05:54 PM
Joined: Apr 2011
Location: Planet Earth
Posts: 1,661
One time purchase with zero in app purchases.

06-17-2012, 06:59 PM
Joined: Jul 2011
Location: The red Skittle
Posts: 5,813
For players - an up-front fee, either to purchase the app, or to unlock the full version from within the game itself.

For developers - see the Farmville model.

Need professional proofreading, editing or writing that won't break your budget?
Contact me at youarelowonhealth.com or via PM.
06-17-2012, 07:33 PM
Joined: Dec 2008
Location: Upstate NY/USA
Posts: 2,449
Originally Posted by Dirty Harry Hannahan View Post
One time purchase with zero in app purchases.
What he said. Most definitely a one time purchase.

Also I don't feel too much at risk if a video is made that shows the actual play of the game.
06-17-2012, 10:05 PM
Joined: Jun 2012
Location: Austin, TX
Posts: 7
Yeah I heard that developers make a LOT of money with In-App purchases, but most times they are over priced. At least they seem a little over priced to me. Paying once and for all is what I prefer.

What about demo versions or "pay to unlock the full version?" Those don't seem so bad because they you can at least test the game a little first to see if you like it.
06-17-2012, 10:14 PM
Joined: Jun 2010
Posts: 1,345
Normally I like 1-time purchase since I don't have to bother with unlocking my old purchases if I reinstall or something. That would be troublesome if I am offline. But as I am a avid fan of Big Fish, and they tend to do demos with full game unlocks, that is still ok but like I said earlier, that offline issue still stand.

Freemium games are the worst. Games like Tiny Tower, Pocket Planes are still alright but those that suck tons of cash from you... The worst kind are freemium packaged as not so you pay a price to get it...then you pay more to continue playing...

Apple: Iphone 4S - os 8.2/ Ipod touch 4G - os 6.1/ Ipad 2 - os 5.0.1
Android: LG G2 - os 4.2.2 / Xiaomi Redmi Note 4G - os 4.4.2
06-18-2012, 01:16 AM
Joined: Sep 2009
Location: USA
Posts: 1,359
One time purchase. I usually avoid games with too many in-app purchases. When I buy a game, I want the whole thing sitting in my iTunes folder.
06-18-2012, 02:38 AM
Joined: Sep 2010
Location: UK
Posts: 1,030
Definately one time purchase gets my vote. Totally hate IAP consumables.

Game Centre, Openfeint, Crystal, Gameloft Live and PSN ID: Smallville2106
06-18-2012, 02:45 AM
Joined: Jul 2011
Posts: 109
I think In-App Purchases only should be for DLC (like Valkyrie in Galaxy On Fire 2) and for gold, but gold viewed like luxury or something, not strictly needed for the game in self, like Zenonia and others.

But in my opinion, just one time purchase; In App would be only additional things, that would not interfere in the game.
06-18-2012, 04:35 AM
Joined: Dec 2010
Location: Israel
Posts: 43
One time purchase. The only form of in-app purchase that i will accept is to buy a new campaign,like in GOF II or Highborn.