|
#11
|
|||
|
|||
|
I hope too ! In my opinion Watee was nice but fps was really too low to enjoy it. Our game game is 60 fps all the time
|
|
#12
|
|||
|
|||
|
Quote:
The puzzles look really cool and fun to solve as well, which is another big plus.
|
|
#13
|
|||
|
|||
|
Just put some time into the beta yesterday and this is a really great, polished game. Very much in the vein of Cut The Rope and Where's My Water while also being fundamentally different from both games.
The art style is great and I also really love that you're given visual feedback as to how many stars you'll get while you're playing. This definitely beats having to remember, "Okay, 10 seconds for two stars and 7 seconds for three stars," as you have to with other games using the three star rating system. |
|
#14
|
|||
|
|||
|
Quote:
|
|
#15
|
|||
|
|||
|
Thanks guy !
Your comments are really heart warming. It's my first game, I hope it won't be the last. You make me feel more confident now. Keep posting your feelings about the game, what you like and dislike, it helps me a lot !! "Splash" is getting better and better thanks to you I'm about to send the release for review in the next couple of days. I will keep you informed about the launch date. |
|
#16
|
|||
|
|||
|
Ok here we go just a quick review for this awesome game because i guess the respectful dev wants to release it pretty soon.
First of all this game is a must buy for me. I will buy it it as soon as it hits the Appstore. Second i love the graphics and the music of the game they show that the dev loves his work. I really love the pretty character of the game but i think it should have a name. Characters with names make the players " feel" closer to them. Maybe a facebook button to publish score and time? And a twitter? Moreover i like the bubble BUT i think that with tilt controls it should be a little more sensitive when moving cause in some levels i hardly saw the screen of my 3gs trying to catch the right angle. As i said the music is really inspiring but i think each world should have it's own music. The graphics of each world and level are unique and that i like sooooo much. I would also suggest different music when hitting 3 stars i want to know i did it. Now i nearly know i did it i wanna reeaaaaallllly know it ![]() Maybe a hint button for difficult levels triggered after some successful 3star levels? AS A BETA TESTER I FOUND MYSELF PLAYING OVER AND OVER THIS GAME CAUSE I WANTED TO BE BETTER AND BETTER IN EACH LEVEL. SOOOOO RARE FOR A GAME. Sorry for that quick review have so much work. Know almost everything for this game i loved it from the first time. Keep up the good work dev... Last edited by sakara214ever; 06-30-2012 at 05:18 PM.. |
|
#17
|
|||
|
|||
|
I thought this would be out on the 28th? Saw an article somewhere (can't remember) stating the release date. hopefully soon
|
|
#18
|
|||
|
|||
|
At first it was suppose to be out for the july the 5th. I don't know where you found 28th.
But we postponed it to add localisation and polish again level design and control. Now we plan a release the 19th. |
|
#19
|
|||
|
|||
|
I agree with whoever said controls need to be more sensitive. I would recommend implementing a sensitivity option.
|
|
#20
|
|||
|
|||
|
Guys i spoke to the Dev of this wonderful game through e-mail. He is an amazing person so polite so eager to hear people's thoughts so
eager to make the game better and better. It is vary rare for devs. Most of the devs just release a game and leave it to it's luck putting sometimes a ton of inapp purchaces. Monsieur Joseph of Croissant Production is the definition of how the Devs should be nowadays. I am really speechless. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|