★ TouchArcade needs your help. Click here to support us on Patreon.

Tool for testing 2D animations

06-20-2012, 01:05 PM
#1
Joined: Feb 2012
Location: Sweden
Posts: 49
Tool for testing 2D animations

Hi,

I'm working on a new platform game for iPhone. There will be several animated characters and objects and I'm trying to find some kind of software for testing animations. I would like to be able to load an image with a set of sprites and create animation based on rectangles of that image.

I'm thinking of creating my own tool for this (will be Windows based)... but there has to be something existing... so if anyone knows about such a tool I would be happy to try it out.

And don't forget to try our first game for iPhone ;-)
(It's free and there are no ads)
http://itunes.apple.com/us/app/sos-bubble-pop-memory/id499667156?mt=8

I found this on a different post...
http://www.kickstarter.com/projects/539087245/spriter
Anyone tried it?

Last edited by sos.martin; 06-20-2012 at 01:11 PM.
06-20-2012, 04:18 PM
#2
Joined: Feb 2012
Location: Sweden
Posts: 49
http://www.aseprite.org/
06-21-2012, 01:48 AM
#3
http://www.humanbalance.net/gale/us/

You could also try this one =)
Kinda lacking in som aspects but easy to understand and use
06-21-2012, 04:44 PM
#4
Joined: Feb 2012
Location: Sweden
Posts: 49
Thanks Asstasticguy!

Just what I was looking for.

1) Select the combined image
2) Specify how many frames there are
3) Done!