So we've been working on Punch Quest. It's an arcade fighter, kind of like Final Fight or Double Dragon, but controlled by just tapping with your left and right thumb. You uppercut, jab, and midair-slam monsters in a varied, randomly generated dungeon with branching paths. Ride a dinosaur that shoots lasers out of its mouth, customize your character with new abilities, hats, and supermoves, get massive combos, this game has it all.
Below is a playlist of earlier footage:
The game will be free-ish, using a Temple Run style coins model. You can block by holding both thumbs down at once, which also makes you stop running. There are two slots for abilities and one to pick your supermove, letting you change your character for different play styles. Punch Quest has a focus on variety, with many rare events to find. We're also totally stealing Jetpack Joyride's mission system, though ours will be goofier.