Originally Posted by slikaroo
Sidgoku13 You remind me of my impossible clients. If you want better graphics, buy a better device. This game does not even work on the 3gs. So think, how are they going to make this run smoothly on your ipod touch and give it super graphics at the same time? If you've ever played a game on a low end pc you would learn that you gotta reduce the visuals for it to run smoothly. I also have an ipod touch 4g. I know what I have so I know what to expect. You want better? buy better.
The problem is, they're not giving us "super graphics". Not only are they significantly downgrading the visuals, but the performance still is not up to par. Other mobile game engines have different processing power, so of course it's unfair to compare between other developers. But an easy comparison can be made between two of Gameloft's own titles. Look at Gangstar 2 and Gangstar 3. Gangstar 2 had mediocre character textures, great environment textures, mediocre draw distance, but an amazingly smooth framerate
. Gangstar 3 had more vehicles and customization, but on the same older device Gangstar 2 was played on
, it had horrible
environment textures, average character textures, bad draw distance, and a terrible framerate
. I don't see how tranformations like this can occur, and it's only getting worse from here. They need to understand that we don't always want new visual features(i.e. the ridiculous amount of reflections in this game), we just want the games to run smoothly, and have decent textures.