★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Disco Pool is up ...

05-28-2009, 11:39 PM
#1
Joined: Dec 2008
Posts: 163
Disco Pool is up ...

Midnight Status is proud to announce the release of its 4th iPhone/iPod Touch title, Disco Pool. This 99 cent game features 25 levels, leaderboards, and stat tracking. Technical features include Nvidia PhysX, realtime lighting, and trippy full screen motion blur effects.

iTunes




Youtube link | Pop Up
05-29-2009, 12:01 AM
#2
Joined: Jan 2009
Location: Toronto, Ontario, Canada
Posts: 5,206
Looks pretty cool, actually, though it seems like 25 levels will go by pretty quickly, making for a bit of a short game.

[Relax with Galactic Chill] [Let me tell you a story.]
Currently working on: Music for Spirit Hunter Mineko

05-29-2009, 12:07 AM
#3
Joined: Dec 2008
Posts: 163
Hey thanks! I suppose it depends on the person playing but it seems like the average casual gamer will get 2-3 hours and probably several play sessions to complete those levels. After your first run through you can then try and perfect your technique and use the fewest shots possible to complete the game and post your score online. The goal is actually to collect the highest number of flicks. Each level starts you off with 4 but each ball that sticks to another yields another flick for you. In addition, it will be pretty easy to add to the level count if people want more.
05-29-2009, 12:29 AM
#4
Joined: Mar 2009
Location: Washington
Posts: 9,125
It looks pretty interesting. Does it include a regular pool option?

back
05-29-2009, 12:37 AM
#5
Joined: Dec 2008
Posts: 163
Sadly, there is no regular pool option Initially I was going to call the game "Pockets" and it was going to have wacky pool tables with the pockets in different configurations but it morphed into this as I was programming it. That happens to me quite often ... it's a process.
05-29-2009, 07:35 PM
#6
Joined: Dec 2008
Posts: 163
I've got 30 Promo Codes for people who want to check out version 1.0. There are a few usability niggles which have been addressed in version 1.1 (already submitted). To access the menu you need to touch both of the flashing Menu buttons and for levels with 4 balls you need to pair them up. If you leave one behind by matching 3 then you'll lose.

Anyway, check it out and hit me up with any feedback you might have.

XEH6X3A69WPH
JTEPAWXYMHEE
7P3YKFYE9H6Y
LFALJWNXHY6K
PJKJJENTYE76
KFHTLLTE3LMM
9ANFLTJ7THYL
9NHRF6HFWYPM
THXHWNA7X6XN
L9YYJLEJTLF7
36AW3MXEAN7M
YNY4FERW37MM
WAXA74F3JEMW
JJKK49H77E9X
X9A473WJ3KW3
RYXYFRW7JHTM
K4HJTJ7FL3FW
WWAJLXH4JJ6E
J36PHFY9MXMJ
46APLXF9ATM6
6KEAKPXELJJK
NRFR7N37PJ93
NFKFPEXFLNNF
MFK9KE696397
3JLHP6NP4PYA
TP794L6MM9PE
ATLHKAEWLFE9
Y9NXH9HYXXY9
WNHR6WPXJKEJ
3HA6LPJPY3L6
05-29-2009, 07:38 PM
#7
Joined: Feb 2009
Posts: 342
Got THXHWNA7X6XN, thanks.
05-29-2009, 07:39 PM
#8
Joined: Mar 2009
Location: USA
Posts: 980
Thanks, I took TP794L6MM9PE. I'm downloading it now, looks like a cool game.
05-29-2009, 07:42 PM
#9
Joined: Apr 2009
Location: VA
Posts: 1,112
Got NRFR7N37PJ93 thanks, takes a while on dial up to load though.

No Sig
05-29-2009, 07:46 PM
#10
Joined: Feb 2009
Posts: 342
These controls are terrible. The balls sometimes do not flick and another ball will randomly move instead of the intended one. You also have to sort of drag the balls along. I would prefer a control scheme where you tap on a ball and then flick. Carambole Pool Puzzles is much better than this in terms of control scheme, gameplay, graphics, and level creativity.

Last edited by Ipodfan15; 05-29-2009 at 07:48 PM.