App description: Spacewalking for iPhone and iPod touch 3rd gen and above.

Appadvice: "The level of detail and realism is extraordinary, and you won't find anything else like it on the App Store"

Toucharcade: "I'm going home, There is the Moon, There is North America, Let's aim for South Carolina and hope for the best"

Pocketgamer: "Astronaut: Spacewalk is described as "a highly realistic astronaut jetpack simulator" which, let's be honest, sounds cool as hell."

iFanzine: "Theres no doubting that Astronaut: Spacewalk is one of the most difficult iOS games to get into, but once you survive the learning phase, you might be surprised at how hooked you are."

Modojo: "Astronaut simulator takes players to final frontier"

Slidetoplay: "Maybe the realistic-looking iOS simulator Astronaut: SpaceWalk will help inspire tomorrow's private-sector astronauts."

Playscifi: "Id like you all to know that I think its a wonderfully authentic game (real spacewalkers may beg to differ), one that is as much as simulation of orbital space manoeuvring as it is a casual zero-gravity obstacle course."

The-app-shack: "Astronaut Spacewalk is really less of a game, and more of a challenging experience."


Astronaut Spacewalk is a highly realistic astronaut jetpack simulator. Fly the Manned Manouvering Unit from the Space Shuttle cargo bay to several satellites, align into position to make repairs and dock back into the Shuttle.

Fly the jetpack in 20 daring missions where you have to rendezvous with different satellites from the smaller TDRS and Solar Maximum, medium sized like the Magellan and Galileo probes, to the big Skylab, Hubble telescope and russian MIR station.

Up for a Challenge?

Pretty to look at but difficult to master. Flying in space is not like flying a plane. A small wrong movement can send you in a collision path and the stress of how to quickly recover while keeping the valuable electricity and fuel resources.

Challenge yourself to master Inertial Flight in space where there is no up or down and there is nowhere to hang on to if you loose control.

The difference between life and death is the oxygen in your suit and the nitrogen in your jetpack.

It might be beautiful but who said that floating in space was easy?

- For a better experience read the "Operation Manual"

- Note that the control buttons are not the crosses. The buttons are the empty spaces between the crosses.

Sanuku's comments:




07-04-2012, 01:42 PM
#11
Joined: Dec 2009
Location: Leamington Spa, UK
Posts: 39
Quote:
Originally Posted by famousringo View Post
No iPad version. Are there plans to go universal later? Or an HD version?

I'll live if it's iPhone only forever, I just would rather play on iPad and I don't want to end up buying twice.
I remember reading on the official blog that an iPad version would be next, but that it needed quite a lot of rework, specially regarding the controls layout.

It's a cool game anyway. Somehow it reminds me of Descent, that old PC game. Hard to control at first, but when it finally clicks you can pull some cool moves!
07-04-2012, 02:39 PM
#12
15 posts are you sure you're not a dev?

07-04-2012, 02:41 PM
#13
Quote:
Originally Posted by famousringo View Post
No iPad version. Are there plans to go universal later? Or an HD version?

I'll live if it's iPhone only forever, I just would rather play on iPad and I don't want to end up buying twice.
+1
I too would like an iPad version.
07-04-2012, 02:43 PM
#14
Quote:
Originally Posted by F19_Haddock View Post
I remember reading on the official blog that an iPad version would be next, but that it needed quite a lot of rework, specially regarding the controls layout.

It's a cool game anyway. Somehow it reminds me of Descent, that old PC game. Hard to control at first, but when it finally clicks you can pull some cool moves!
Thanks for the info.
07-04-2012, 02:43 PM
#15
Joined: Mar 2010
Location: Sweden
Posts: 1,330
Yea I would love to try this. But I'll wait for an iPad version if it's in the works.
07-04-2012, 02:52 PM
#16
Joined: Jul 2009
Location: Beta Antares IV
Posts: 918
It does say, "Compatible with iPhone, iPod touch, and iPad."

But does that mean it'll look good on the iPad (3rd gen specifically), or it'll just "work" on it as an iPhone app that you'd have to double-size to fill the screen?

I ask because the game looks fantastic and fun to play, but I'll be doing the playing on an iPad 3rd gen and want it to look good on it.

Member of Atypical Beta Group Callsign: SAB Frumius
Playing: Radiation Island Battle Supremacy Sky Gamblers: Storm Raiders (Fan Pages).
Member of Revo Beta Group Revo Gameplay videos (SAB YouTube channel)

Last edited by Frumius; 07-04-2012 at 02:54 PM. Reason: Had to fix typos caused by my cat on the keyboard!
07-04-2012, 02:54 PM
#17
Joined: Mar 2010
Location: Sweden
Posts: 1,330
Means it will work by upscaling only.
07-04-2012, 03:43 PM
#18
Quote:
Originally Posted by famousringo View Post
No iPad version. Are there plans to go universal later? Or an HD version?

I'll live if it's iPhone only forever, I just would rather play on iPad and I don't want to end up buying twice.
Agreed, this seems like the type of game born for an ipad's screen.

Gamecenter : taeles
07-04-2012, 05:05 PM
#19
Joined: Dec 2009
Location: Leamington Spa, UK
Posts: 39
Quote:
Originally Posted by Peewhy View Post
15 posts are you sure you're not a dev?
More of a lurker.. Just check my join date

But I actually happen to know the dev of this game. I've been waiting for it for a very long time. I'm glad it was worth it!
07-04-2012, 07:53 PM
#20
Joined: Dec 2009
Location: Australia
Posts: 1,380
So this won't launch on my iPod gen 4, is it just me or does it not support it?

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