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  #11  
Old 07-07-2012, 03:25 PM
Royce Royce is online now
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Originally Posted by Vurez View Post
I'm not sure if the promo codes are all used up yet or not, but if there is anyone is on the fence, I should stress that this is the last day for the introductory $0.99 sale. After today it will be 1.99.
Ahhh pressure
Okay I'll buy
Better not go free next week though
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  #12  
Old 07-07-2012, 03:36 PM
Vurez Vurez is offline
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Originally Posted by Royce View Post
Ahhh pressure
Okay I'll buy
Better not go free next week though
Don't worry, I would never do that!
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  #13  
Old 07-08-2012, 05:26 PM
Vurez Vurez is offline
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I want to give everyone a heads up that I submitted a 1.1 update to the App Store and requested an expedited review.

There is a bug in the current version related to the green portals. For now, make sure you only get one Vubu to a green portal at a time, otherwise the level won't end. Unfortunately, in Numeric mode there is no work around. The three Numeric mode levels with green portals will be unsolvable until the update is released.

I also added the stars to the level completion slate. And now when you exit a level it goes to the select level menu instead of the title screen.

Oh, and I plan on adding Game Center plus trophies in the future. I'll keep you posted!
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  #14  
Old 07-08-2012, 06:19 PM
slewis7 slewis7 is offline
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Game Center support will be much appreciated when it is ready and I will definitely like going to the level select screen on exiting a level.

By the way, this game is tough!
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  #15  
Old 07-08-2012, 07:11 PM
Vurez Vurez is offline
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What chapter are you on?

I'd be curious to hear if anyone has unlocked advanced mode yet. And if anyone has managed to complete level 48 standard. It's one of the toughest in the entire game!

Last edited by Vurez; 07-08-2012 at 07:14 PM..
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  #16  
Old 07-08-2012, 07:33 PM
slewis7 slewis7 is offline
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Just Standard level 10. It is early in the game and progress is slow for me.

Edit: Now that I abandoned trying to get through levels with the gold star, I am starting to progress much faster.

A suggestion would be for you to show the minimum possible number of moves in each level. However, I am not sure if you are able to determine that.

Last edited by slewis7; 07-08-2012 at 10:06 PM..
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  #17  
Old 07-09-2012, 06:18 AM
grinal grinal is offline
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This puzzle game is challenging. All levels are amazing.
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  #18  
Old 07-09-2012, 08:03 PM
Vurez Vurez is offline
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Version 1.1 is now available. Make sure you download it! It fixes a critical bug in the Numeric levels.
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  #19  
Old 07-09-2012, 08:17 PM
Vurez Vurez is offline
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Quote:
Originally Posted by s����������7 View Post
A suggestion would be for you to show the minimum possible number of moves in each level. However, I am not sure if you are able to determine that.
It would be difficult to determine, unless I made a program that went through all the possible movement combinations of each level. I'm thinking leaderboards on Game Center would be easier to implement, and would be almost as good or perhaps even better.

Last edited by Vurez; 07-09-2012 at 09:05 PM..
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  #20  
Old 07-09-2012, 10:55 PM
slewis7 slewis7 is offline
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Quote:
Originally Posted by Vurez View Post
It would be difficult to determine, unless I made a program that went through all the possible movement combinations of each level. I'm thinking leaderboards on Game Center would be easier to implement, and would be almost as good or perhaps even better.
The problem with using GC leaderboards to determine the lowest moves for each level is that GC only supports a limited number of leaderboards per app (25?) and you have more levels then that.
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