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  #251  
Old 07-12-2012, 01:22 PM
Youtopia Youtopia is offline
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iPhone 5, iOS 6.x
 
Join Date: Feb 2012
Location: Madrid [Spain]
Posts: 113
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I'm sorry but I'm removing this and givin it a star until random play, it's so awful waiting for players, even having them as GC friends...

So sad.
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  #252  
Old 07-12-2012, 01:29 PM
awp69 awp69 is offline
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iPhone 3GS
 
Join Date: Oct 2009
Posts: 5,899
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Haven't read through all the comments, but when I first heard about this game, I had my doubts. Playing something like Words With Friends and waiting for turns is one thing. But I was thinking an RPG would be nearly impossible to implement with the same type of "back to you" style of gameplay.

I'll be interested to see if this turns out to be a success and proves me wrong. For now, I'll keep doing my own questing in other games.
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  #253  
Old 07-12-2012, 01:42 PM
fifanatic fifanatic is offline
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Join Date: May 2009
Posts: 6
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Playing this with some friends, and one really annoying bug is that sometimes it erases a turn. I get to keep whatever XP I got, but any loot I got is erased, the enemy is resurrected, and I'm back where I was the turn before. Massively annoying, and if it happens too much, a gamekiller.
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  #254  
Old 07-12-2012, 01:43 PM
jamsie07 jamsie07 is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
Posts: 64
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Head to this thread if your looking to start a party for the west coast PST

http://forums.toucharcade.com/showth...=144228&page=3

I just bought and am looking to start a party =]
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  #255  
Old 07-12-2012, 01:45 PM
hobbitrjw27 hobbitrjw27 is offline
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iPod Touch (3rd Gen)
 
Join Date: Apr 2010
Posts: 196
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Quote:
Originally Posted by Brandon Pollet View Post
DISCLAIMER - I have not read all the posts in this thread yet. I'm trying to catch up but today is a crazy day so far.

First of all I want to say Thank You to everyone who has downloaded Pocket Heroes!

Secondly, from the posts here it is clear that some of you are having trouble and that some of you were expecting Pocket Heroes to be something other than what it is. For that I want to apologize.

I felt that we had done a good job of explaining that Pocket Heroes was a turn-based multiplayer only game that you would play with your friends. From some of the comments it's clear that wasn't communicated well enough and I'm sorry for anyone who bought the game and isn't happy.

I wanted to come on here and post to let you know that we are hearing your feedback ( I've been answering emails and twitter messages all morning and I'll be combing the forums as well ). We are also going to do something about it and I want to let you know what we're working on.

We are currently working on a patch that will address at least the following issues and undoubtedly more.

1. Invite issues on iOS 4.1 devices - We had tested on an iPod Touch running iOS 4.0 and didn't have any trouble but I know that multiple people have had problems sending invites, we're looking into that and hope to have it fixed soon.
2. Game Center invite issues - I know that some people are having trouble claiming Game Center invites and we are looking into that to determine the cause.
3. Poor register screen design - I've heard from several people that they accidentally entered their password into the username field when they created their account. We are going to rework the register screen to make the field names much more apparent. Also, if this has happened to you please send me a PM or email telling me what the email address is that you used to sign up and what you want your username to be, I can change it manually.
4. Displaying whose turn it currently is - A lot of people are confused by the 'Waiting for your turn' dialog so we are going to change that to display the name of the current player. That way you can nudge someone who is taking too long to move.
5. Make it more apparent which character is yours - In games where multiple players are playing the same class it can be tough to tell which character is yours. We'll do something to make that more apparent.
6. Ability to see what other classes are in the party when you pick your character - This is actually something that we had implemented and was working in dev but there is a problem with it displaying in the released version. We'll get this fixed so you'll have a better idea of what class you should choose.
7. Zombie Wolves - There have been people that have wolves come back to life and attack them. We will do all that we can to deal with the zombie wolf menace.

So that's the easy stuff, we are also looking at the following problems but haven't decided 100% how we're going to address them. I'll try to post a follow-up later today with our ideas.
1. Ability to decline invites for parties you don't want to join.
2. Ability to delete games you no longer want to play in
3. Ability to add someone to your party without the need to GC or email invite them.

Like I said, we haven't determined the best approach to solving these issues but we are talking through multiple approaches and as soon as we decide on a course of action I'll let everyone know.

Again, I hope you're enjoying your time with the game. If you're not and you think the above list of issues is part of the problem I hope you'll check back with us after the update. If you have other reasons that you're not enjoying the game, or you've run into other problems playing the game please let me know so we can get them addressed. We want Pocket Heroes to have a strong community of players who want to play the game for a long time to come and we're going to work to try and make that the case.

Thanks for reading.

- Brandon
i'm glad to see you guys are working on solutions. For my part I knew what Pocket Heroes was,it's a matter that right now things seem very buggy with crashes and error messages that pop up for no reason at all. Right now the crash I get when you try to invite party members makes the game only half playable,I can join other groups just fine.

it is very confusing not knowing who's turn it is in a game,i'm glad to see this will be fixed too.
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  #256  
Old 07-12-2012, 02:24 PM
GodSon GodSon is offline
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iPad mini, iOS 6.x
 
Join Date: Mar 2009
Posts: 3,377
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Quote:
Originally Posted by pXe View Post
No universal version?? Meh
Looks god on the iPad 2 @x2
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  #257  
Old 07-12-2012, 02:31 PM
paulishuku paulishuku is offline
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Join Date: Jul 2012
Posts: 5
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I think the game is fantastic. Me and my buddy love it and have been playing it all day. We;re on quest 4!

There are a couple of issues:

Sometimes a monster will move over my character and I cannot move and my teammate cannot attack him, only I can.

Also, after i kill a monster i can back out and respawn the monster and keep doing it until a loot I like drops. That could be bad.
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  #258  
Old 07-12-2012, 02:34 PM
Pitta Pitta is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Oct 2008
Location: Italy
Posts: 1,626
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Quote:
Originally Posted by GodSon View Post
Looks god on the iPad 2 @x2
Looks good even on the new iPad.
Actually that's where I'm playing it most (for some reasons I cannot receive anymore notifications on iPhone..just the iPad, weird).
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  #259  
Old 07-12-2012, 02:35 PM
VanderLegion VanderLegion is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jan 2012
Posts: 55
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Quote:
Originally Posted by paulishuku View Post
I think the game is fantastic. Me and my buddy love it and have been playing it all day. We;re on quest 4!

There are a couple of issues:

Sometimes a monster will move over my character and I cannot move and my teammate cannot attack him, only I can.

Also, after i kill a monster i can back out and respawn the monster and keep doing it until a loot I like drops. That could be bad.
You don't have to back out completely, you can just resync to start over the turn. You can do the same thing if you don't quite kill a monster to keep trying to get more damage.
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  #260  
Old 07-12-2012, 02:36 PM
Cuesca Cuesca is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
Posts: 1
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Just download the game, it really needs a lobby IMO. Also anyone want to start a new party?

Gamecentre: EDD 86

Last edited by Cuesca; 07-12-2012 at 02:40 PM..
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