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12-13-2012, 04:23 PM
Joined: Sep 2010
Posts: 117
I think it's great they are porting these but I would easily drop $20 if they ported the full Anthology.

Current Favorites: HoMM Clash of Heroes. Dungeon Plunder. Penumbear. European War 3. Block Fortress. Nonograms Pro. Dungelot. Pwn: Combat Hacking. Heroes and Castles. Hundreds. Ravenmark. Card Shark Collection. Carcassonne.
12-16-2012, 02:18 AM
Joined: Feb 2011
Location: Croatia
Posts: 247
I love this game but one thing really starts annoying me..

Default button position is not comfortable for me so every time I want to play a game, I need to set button position all over again!
One more thing.. when I hit save replay button, nothing happens.. no replays saved in Record menu.

plz fix that

Game Center: CroRock
Openfeinth: CroRock

01-17-2013, 07:12 PM
Joined: Jan 2013
Location: Croatia
Posts: 935
Awesome arcade port and very good controls for fast paced game like this, even though they need some practice to be mastered.Graphic,sound , effects are all amazing, paired up with lot of humorous references ( I almost died of laughing after seeing Japanese underground bunkers and their weapons , and huge and insane bosses that bring you mind blowing, but unfortunately also short action experience.

Last edited by Aventador; 01-17-2013 at 07:15 PM.
11-23-2013, 01:25 PM
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,409
Send a message via MSN to syntheticvoid
Trying to play this on my iphone 5 with iOS 7.0.4, and the game is wanting to display in portrait mode. Really hope a fix (along with widescreen support) is in the works... Along with MSX, MSIII is my favorite run n gunner.
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11-24-2013, 03:47 PM
Joined: Jan 2011
Location: England
Posts: 10,680
Make sure you contact DotEmu who i believe did the version. One of their other games wasnt appearing properly on ios7 so i contacted them. The more people who contact them the better
11-25-2013, 10:14 AM
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,409
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by psj3809 View Post
Make sure you contact DotEmu who i believe did the version. One of their other games wasnt appearing properly on ios7 so i contacted them. The more people who contact them the better
Thanks, yeah, I sent a tech support e-mail to both DotEmu and SNK. This happens with both MSIII and Blazing Star, so hopefully it's something that'll get fixed eventually. Hoping that they allow for positioning of the controls in the deadzone areas (even if the gameplay area isn't stretched to fit the 4inch screen, having static images there and allowing for controls to be put there, or your finger to move in the deadzone and still control your ship, in the case of Blazing Star, would be freak'n great). Blah... I'll post again if they respond.
11-25-2013, 10:31 AM
Joined: Jan 2011
Location: England
Posts: 10,680
Thanks. I got a device back saying 'thanks, we'll look into it...' usual type of thing

I must admit i'm stunned the devs hadnt realised earlier, or to be fair perhaps people have hardly played these games and havent mentioned it. I hope they fix them, really like Dot Emu
11-25-2013, 10:33 AM
Joined: Feb 2010
Location: Planet 10 (by way of the 8th dimension)
Posts: 6,857
Are all the Metal Slug games doing this or only MS3?
11-25-2013, 10:37 AM
Joined: Jan 2011
Location: England
Posts: 10,680
Quote:
Originally Posted by CygnetSeven View Post
Are all the Metal Slug games doing this or only MS3?
Just tried them. All the others are fine, its just Metal Slug 3. (1,2 and X are all okay)
11-25-2013, 10:47 AM
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,409
Send a message via MSN to syntheticvoid
Yeah, I just got an email...

Quote:
Thank you for your suggestion. We care a lot about your feedback and
will evaluate if it can be part of an update.
Kind regards,
DotEmu Support
=o/

And yeah, another confirmation that these are the only two DotEmu games that have an issue...