• Publisher: Rubicon
  • Genre: Strategy
  • Device: Universal
  • Size: 123.1 MB
  • Version: 1.4.1
  • Price: $6.99
  • Average User Rating: 5 (3)
App description: GAME OF THE YEAR, WINNER !!
(Mobile category, Game Dynamo 2012)

STRATEGY GAME OF THE YEAR, WINNER !!
(Mobile category, IGN 2012)

BAFTA NOMINATED

Taking military "advice" from the ridiculous generalissimo, can you battle your way through this truly massive, content-packed military campaign? Plan your missions, deploy your "forces", try not to fall off the sofa laughing!

"Everything about this game is awesome" - Pad Gadget
"This is an impressive package for strategy fans" - 148 Apps
"Replay value is outstanding" - App Smile

You've plenty of units to play with, covering land, sea and airborne combat. Be warned though, these funny cartoon troops are not exactly "the right stuff".

Playing as "Jenkins", the hard done to lieutenant, you will need to complete the Generalissimo's wide variety of mission orders - collect resources, assassinate enemy generals, invade territory, evacuate your forces, do a bit of enemy base ownage, etc.

"Its simply an amazing turn-based strategy game" - Touch Arcade
"It's the real deal" - Slide To Play
"This is a wonderful game, accessible yet challenging" - Gamezebo

40+ hours of campaign mode not enough? There is also unlimited skirmish play vs the AI for quick fixes, on a wide variety of custom maps.

And there's still more - Multiplayer. You can Pass & Play on a single device, or join our thriving online community, playing head to head at a pace that suits you. Online play is cross-platform, so you can play and/or transfer your account to other supported platforms.

"This game plays beautifully and looks fantastic" - App Advice
"Not downloading it is damn near criminal" - MoDojo
"Just buy it, plain and simple" - IGN

Main Features:

50 Mission single player campaign
Online asynchronous multiplayer
Pass n Play & Skirmish vs AI
GameCenter achievements
Stunning visuals (full retina 3D)
Simple, intuitive control method
Tons of humor
No birds were harmed (or made angry) during development!

Find us on Facebook: http://www.facebook.com/GreatBigWarGame
"Bag 'em & Tag 'em"

Echoseven's comments:
GBWG Add Me Thread, please do not post requests here
http://forums.toucharcade.com/showthread.php?t=144815






08-06-2012, 03:56 PM
Joined: Feb 2011
Location: Isle of Wight, UK
Posts: 1,496
The win/lose thing is already implemented. I won't say "fixed" because it wasn't broken - it was initially designed that way.

The forums are the place for tech support though please. This is not the place.
08-06-2012, 04:17 PM
Can you explain how it works? Am i missing somthing or do they get a loss if they don't make a move? How are they penalized that's all I want to know.

08-07-2012, 01:26 AM
Joined: Nov 2011
Location: Brisbane in Queensland, Australia
Posts: 31
Quote:
Originally Posted by visionwebs View Post
Does any one around here have every IAP pack in this game?
If so, were you pleased or dissapointed?
Was it worth the money compared to the price of the app?
I'd say it's worth the money. The customization, new units, new maps (which is a must considering there are hardly any default ones) and the extra Battle Points are essential to expand your replayability. I personally don't think they are overprices or worthless. If you the extra money, I'd say go for it!

Plus, the IAPs will get heavily expanded in following updates, which makes owning them all the more useful.
08-07-2012, 01:47 AM
Quote:
Originally Posted by Rubicon View Post
That's our dead giveaway for the pirates on Android because it happens if it couldn't load the data, which most of the pirates consider to be an optional extra.

On iOS that has to mean the download was corrupted. I suggest trying to uninstall and download it again. It's about 100Mb so won't be quick.
What is that supposed to mean? I've seen people playing pirated Android versions and they run just fine. Btw, two of my friends who pirated it eventually bought the full game to enjoy multiplayer.

I tried it for 10 mins then refunded...guess just not my thing. But you guys are talented...any chance we get to see a different kind of game soon?
08-07-2012, 06:34 AM
Joined: Feb 2011
Location: Isle of Wight, UK
Posts: 1,496
Quote:
Originally Posted by K-leb25 View Post
...Plus, the IAPs will get heavily expanded in following updates, which makes owning them all the more useful.
Just to back that up, we've already got the first expansion lined up ready for an update. Gonna be a few weeks though, got plenty of features and fixes to make by request too.
08-07-2012, 11:00 AM
I feel stupid but I just got a bunch of wins for time out games, now I'm going to be hooked playing this online. This game just became my fav iPad game easily everyone buy this game, I think it's better then advance wars.
08-07-2012, 01:43 PM
i cant beat level 4 on campaign (dont laugh) any tips?
08-07-2012, 01:50 PM
I'm thinking if it's possible to add online game replay with a remove-fog-of-war toggle. So people can either rewatch an impressive game or learn strategy from their opponents. And maybe, a player even can, with his opponent's permission, share a replay on some replay leaderboard of stuff.

I think it would make online multiplayer gaming more fun, more encouraging and strategically deeper to delve into. But I don't know if it's hard to implement or necessary for anybody else. Just my 2 cents.
08-07-2012, 02:30 PM
That's a good idea, also I played one of the top guys and he beat me in about 5 turns but the thing that bothers me or I'm wondering if he is hacking is he had many more units then me, ami missing somthing? Or is that cheating?
08-07-2012, 03:10 PM
Joined: Nov 2011
Location: Brisbane in Queensland, Australia
Posts: 31
Quote:
Originally Posted by jipiyilu View Post
I'm thinking if it's possible to add online game replay with a remove-fog-of-war toggle. So people can either rewatch an impressive game or learn strategy from their opponents. And maybe, a player even can, with his opponent's permission, share a replay on some replay leaderboard of stuff.

I think it would make online multiplayer gaming more fun, more encouraging and strategically deeper to delve into. But I don't know if it's hard to implement or necessary for anybody else. Just my 2 cents.
Damn it! I was going to suggest that!

On topic: please please please Rubicon!

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