Originally Posted by Red1
My initial impressions are good: nice graphics, decent music and it's satisfying to build up your (pocket) army, weapons and skills to conquer the map. I've played for about 45 minutes without forced IAP or grinding being a problem so far. I'll need to play more to determine if earning enough coins and hearts in-game becomes an issue.
The battles are quick, which is good for some pick-up-and-play action when you've got 10 minutes. When your soldiers die in battle, they disappear from your army, which gives an added incentive to keep them alive.
At one point, the buttons became unresponsive in the barracks, but exiting and resuming the game resolved this for me. Probably need to explain the multiplayer (Friends) and army structure a bit better. And personally, I would rather have more control over the sections of my army, rather than the game deciding when to deploy. Lastly, the side-quests could have different text as the same scenario about the village being attacked keeps appearing.
But overall, a fun game... and, it's free, so definitely worth a play.
I collected so many feedbacks already in only 2 days after launching, tons of works, I will have to be there in the official tomorrow to speed thing up.
Thanks Red1, the touch is unstable in fact, it's bad that the problem didn't come up when we test with our studio's device but we had borrowed some orther devices to do the debugging, so this touch issue will be fixed real son.
Cheers and thanks and have a nice weekend!