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#21
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Also, as I recall, the iPad AI almost never used the stations preferring instead to get the end game bonus for the unused ones. |
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#22
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#23
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Is it something you need to declare which route when the station is made or will the game automatically figure which route would best benefit you at the end of the game?
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#24
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#25
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#26
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Is there any hope that TTR iPad will ever get async play that works with the iPhone games? It's dumb that I have to play the iPhone games scaled up on my iPad. It's not intolerable, but I'd certainly be much happier if I could use the real iPad version.
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#27
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I grew tired of doing this long ago. Days of Wonder apps are fractured beyond repair, at this point.
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#28
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It's possible in iOS 6 with cross platform game center being a key feature. I've also seen a few games being upgraded with it now (W.E.L.D.E.R. comes to mind) but I don't know if it works in iOS 5.x
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#29
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I buy (did I get it free?) TTRP only because it has async MP, so I regret heavily for buying the iPad version!
I dunno but with IAP running all over, I dunno how come some developers still make separate apps. I think someone should take a good look on their business model -- in case there was one.
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#30
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The cross platform game center thing in iOS6 is between Macs and iOS. iPad and iPhone are the on same platform, and lots of games play between the two (including Ticket to Ride, just not in async mode). |
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