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  #211  
Old 07-29-2012, 11:17 AM
DeadGuy427 DeadGuy427 is offline
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Quote:
Originally Posted by ColeDaddy View Post
I can only speak as it relates to the TV series as I have only recently purchased the comic book's entire current run up to issue 100 on my iPad, and have just started reading it.

To answer your question: It doesn't. However, it does offer a cool sense of foreboding and additional background for those who are familiar with the last two seasons of the TV series.
The game definitely has some tie ins with the comic series... In this first episode you meet up with Glenn and Hershel on his farm, and see what they were both doing before Rick and the group from the comics/show get together.
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  #212  
Old 07-29-2012, 11:28 AM
Sidgoku123 Sidgoku123 is offline
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WOW! poor framerate on ipod touch,this was no surprise for me telltale don't know how to optimise games.Pity on them optimisation issues eat up so many potential sales.

btw the game is quite good I enjoyed it a lot and would suggest everyone to pick it up ASAP(if you have ipad 2,iphone 4s,ipad 3 that is).
REALLY dissapointed by telltale,lazy optimisation hurts the experience,also not offering any type of refund to ipod users is ridiculous,no reason why this should not run smoothly on even iphone 3gs I have seen way better looking games run waaay better than this.

Last edited by Sidgoku123; 07-29-2012 at 11:51 AM..
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  #213  
Old 07-29-2012, 12:39 PM
TheMerc TheMerc is offline
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Quote:
Originally Posted by WAV 80 View Post
It doesn't let me save Carley, but lets me save Doug. Anyone having the same problem?
While I didn't have any problems in that particular situation (managed to save Carley at my first try) I've had a couple of situations in which the choice I selected wasn't validated. Maybe try again and see if it works.
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  #214  
Old 07-29-2012, 12:51 PM
theakira theakira is offline
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Does the game hitch on the iPad like the Jurassic Park game did?
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  #215  
Old 07-29-2012, 01:10 PM
JBRUU JBRUU is offline
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Quote:
Originally Posted by theakira View Post
Does the game hitch on the iPad like the Jurassic Park game did?
Yes. Airplane mode and safe mode (if jailbroken) helps though.
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  #216  
Old 07-29-2012, 01:11 PM
JBRUU JBRUU is offline
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Quote:
Originally Posted by Sidgoku123 View Post
WOW! poor framerate on ipod touch,this was no surprise for me telltale don't know how to optimise games.Pity on them optimisation issues eat up so many potential sales.

btw the game is quite good I enjoyed it a lot and would suggest everyone to pick it up ASAP(if you have ipad 2,iphone 4s,ipad 3 that is).
REALLY dissapointed by telltale,lazy optimisation hurts the experience,also not offering any type of refund to ipod users is ridiculous,no reason why this should not run smoothly on even iphone 3gs I have seen way better looking games run waaay better than this.
Telltale tells stories, but obviously doesn't know how to optimize games. This runs poorly even in PCs and consoles. Ugh. Other than the performance this is a near perfect game.
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  #217  
Old 07-29-2012, 01:24 PM
LOLavi LOLavi is offline
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Quote:
Originally Posted by chapel07 View Post
want to really enjoy this game? play this on the ipod touch 4g, the suspense plus the lag would really contribute to the atmosphere of the game..hell, before you even know it, the lag appears at the very crucial decision making..and sometimes you'll just see yourself bitten..
I know right Voices and animations don't match at all
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  #218  
Old 07-29-2012, 01:25 PM
LOLavi LOLavi is offline
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Last Telltale game that ran well on my iPod was Puzzle Agent. Oh what a classic it is btw. One of my all time favorite iOS games.
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  #219  
Old 07-29-2012, 01:25 PM
squarezero squarezero is offline
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Picked this up last week but didn't get to it until today. Just drained the battery of my iPhone 4S playing thorough most of the episode in one shot. In the lag-meter, the game is somewhere between Law and Order (no lag at all) and Jurassic Park (sound glitches, but okay performance). Generally I has no issues with performance, but I did use System Activity Monitor to clear out my RAM before starting. As far as gameplay is concerned, The Walking Dead is a huge step forward for TellTale, if only because choices matter. I find it interesting that making failing at a task (and getting yourself killed) feels much less consequential than saying the wrong thing or saving the "wrong" person. The level of interactivity is pretty much perfect for me, and even though you are clearly guided through the experience I didn't feel like I was just playing through the story but actually participating in it. The puzzles are not very difficult, but the moral choices you have to make can be excruciating. I have to confess that •••Spoiler:  I chose to save Doug instead of Carly because she knew my secret and wasn't sure I could trust her. It was a crappy move and I kind of feel terrible about it (even though we're talking fiction and pixels here).

As someone who measures the quality of a game based on whether it reaches it and make me feel "something," I am thoroughly impressed. It says something that I'm not just looking forward to the next episode but actually want play again and see what changes if I behave differently. Can't speak about how it compares to the PC version, but I general I much prefer a touch interface with traditional adventure games, and the controls here feel well integrated and effective.

I'm sure this ground has been covered by many already, but I thought I'd add my two cents here.
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  #220  
Old 07-29-2012, 02:09 PM
nicodemus82 nicodemus82 is offline
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Location: From Wales. Currently living in Canada
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Quote:
Originally Posted by theakira View Post
Does the game hitch on the iPad like the Jurassic Park game did?
No. This game runs way better than Jurassic Park did. There are still a few minor hiccups here n there but nothing that'll spoil the experience.
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