App description: ***** App Store Best of 2012 *****
Included in the 'Showpiece Games' category

***** App Store Editor's Choice Winner *****

Play as Rok, the Orc Warchief on a quest for vengeance in this incredible RPG adventure.

This app offers in-app purchases. You may restrict in-app purchasing using your device settings.

With groundbreaking visuals, intense combat, dynamic controls, epic boss battles and a deep, narrative-driven campaign, ORC: Vengeance is the most complete RPG available on the App Store.

Press reaction:

"Not since Infinity Blade has a game oozed so much quality." The Sun

"Not only is it a fine dungeon crawler, but the game also helps set the standard for other developer..." GameTrailers

"...dungeon-crawling done right" iMore

"ORC: Vengeance is one of the best dungeon-crawlers we've played on iOS." Slide To Play

"This is definitely a game that makes us happy on the inside" TouchArcade

"among the finest dungeon crawlers for iPhone and iPad, a well-polished and fun monster-bashing romp with impressive graphics, a plethora of weapons and solid gesture-based controls" Modojo

"...one of the finest examples of its genre on the platform right now." Hookshot Inc

Universal; works on iPhone, iPod touch and iPad with retina support.

iCloud sync supported, plus 4 game slots for those who share Apple IDs.

EPIC STORY
The Dark Lord has risen and has enslaved your Orc brethren, it's up to you to defeat him, and his legion of followers, and restore the balance to Argon.

CONSOLE QUALITY VISUALS
Prepare to be blown away by some of the most impressive graphics on the App Store. Environments, combat and visual effects come to life on screen.

FIERCE COMBAT
Choose from a devastating array of weapons to destroy your enemies. Two-handed battle axes, swords and mighty war-hammers.

LOOT AND LORE
Break open chests, sell items and kill enemies to uncover loot to spend on new weapons and armor. Find the lost books of the ancients and uncover the story of the Dark One.

We are aware of a few isolated cases of people having problems with the build and we are very sorry about that. The developers are working hard now to resolve the issue in question and we promise you'll be back dungeon crawling as soon as possible.

For more information or support, please visit www.chillingo.com

Important Consumer Information. This app: Requires acceptance of EA's Privacy & Cookie Policy, TOS and EULA. Contains advertisments for EA and its partners. Contains direct links to the Internet and social networking sites intended for an audience over 13. Allows players to communicate via Facebook notifications and gifting. To disable see the settings in-game.

Terms of Service : http://www.ea.com/terms-of-service
Privacy & Cookie Policy : http://www.ea.com/privacy-policy
EULA : http://tos.ea.com/legalapp/mobileeula/US/en/OTHER/
Visit http://www.chillingo.com/about/game-faqs/ for assistance or inquiries.

EA may retire online features and services after 30 days notice posted on www.ea.com/1/service-updates

Sanuku's comments:




07-25-2012, 06:06 AM
#11
Joined: Jan 2011
Location: England
Posts: 10,223
Quote:
Originally Posted by Stream View Post
I heard you need to touch to walk... is this true?
Yeah i asked about this in the upcoming thread. I would have preferred a d-pad but the Chillingo bloke came back and said it works really well (suppose he wont say 'youre right its rubbish' )

So would prefer a d-pad but must admit it does look great.
07-25-2012, 06:07 AM
#12
Quote:
Originally Posted by Stream View Post
Any IAP?
Taken from the imore.com review:

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07-25-2012, 06:10 AM
#13
Joined: Jun 2011
Location: Australia
Posts: 261
I hope they add another control system option in an update.

I might purchase this tomorrow though.

@wheresmb
07-25-2012, 06:20 AM
#14
Joined: Jan 2011
Location: England
Posts: 10,223
Yeah i wish they had added a d-pad, its a shame more companies dont offer alternatives.

The IAP's dont look too bad, but when i've already paid out (well tonight) a chunk for the game i refuse to buy any IAP's.
07-25-2012, 06:43 AM
#15
When a game with consumable IAP comes out with a $2.99 price tag, I can't help hearing the dev/pub's voice in my head saying: "let's see how many suckers we can get before we drop the price to 99c." Then: "let's see how many we can get before we make it free."

Cynical? Only the product cultivated by repeated dev/publisher behaviour in the past.

The game looks promising to me and would have been an easy purchase tonight, but I'll now be passing until it's free. Price tag or consumable IAP. Vote with your wallets or suffer the consequences.
07-25-2012, 07:02 AM
#16
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.

And because this game also has IAP stuff, I wont bother to buy this. Its going to get free in a matter of weeks, Gabrien is right.
07-25-2012, 07:18 AM
#17


Quote:
Originally Posted by Eraser74 View Post
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.

And because this game also has IAP stuff, I wont bother to buy this. Its going to get free in a matter of weeks, Gabrien is right.
Taking a look at Games like Dark Meadow, Infinity Blade or the recent released Battle Buddies or RAD Soldiers and many others the Gaming Experiance between an $10 Mobile Game or an $60 Game of the current Console Generation isn`t that far away.

Let`s put it in a different Way and go further:

I`m 100% sure that in a few Years you won`t see any difference between an Mobile Game and an Console Game.
07-25-2012, 07:39 AM
#18
Joined: Oct 2010
Location: North Carolina
Posts: 481
Quote:
Originally Posted by psj3809 View Post
Yeah i wish they had added a d-pad, its a shame more companies dont offer alternatives.

The IAP's dont look too bad, but when i've already paid out (well tonight) a chunk for the game i refuse to buy any IAP's.
It is just a quick way to get gold. You can get gold in game fairly easily.
07-25-2012, 07:42 AM
#19
Quote:
Originally Posted by Eraser74 View Post
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.
yeah, like a PS3 or a 360...


07-25-2012, 07:44 AM
#20
Quote:
Originally Posted by Gabrien View Post
When a game with consumable IAP comes out with a $2.99 price tag, I can't help hearing the dev/pub's voice in my head saying: "let's see how many suckers we can get before we drop the price to 99c." Then: "let's see how many we can get before we make it free."

Cynical? Only the product cultivated by repeated dev/publisher behaviour in the past.

The game looks promising to me and would have been an easy purchase tonight, but I'll now be passing until it's free. Price tag or consumable IAP. Vote with your wallets or suffer the consequences.
The benefits of this forum
I will pass
Thanks Gabrien

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