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07-25-2012, 06:06 AM
#11
Joined: Jan 2011
Location: England
Posts: 10,455
Quote:
Originally Posted by Stream View Post
I heard you need to touch to walk... is this true?
Yeah i asked about this in the upcoming thread. I would have preferred a d-pad but the Chillingo bloke came back and said it works really well (suppose he wont say 'youre right its rubbish' )

So would prefer a d-pad but must admit it does look great.
07-25-2012, 06:07 AM
#12
Quote:
Originally Posted by Stream View Post
Any IAP?
Taken from the imore.com review:

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07-25-2012, 06:10 AM
#13
Joined: Jun 2011
Location: Australia
Posts: 261
I hope they add another control system option in an update.

I might purchase this tomorrow though.

@wheresmb
07-25-2012, 06:20 AM
#14
Joined: Jan 2011
Location: England
Posts: 10,455
Yeah i wish they had added a d-pad, its a shame more companies dont offer alternatives.

The IAP's dont look too bad, but when i've already paid out (well tonight) a chunk for the game i refuse to buy any IAP's.
07-25-2012, 06:43 AM
#15
When a game with consumable IAP comes out with a $2.99 price tag, I can't help hearing the dev/pub's voice in my head saying: "let's see how many suckers we can get before we drop the price to 99c." Then: "let's see how many we can get before we make it free."

Cynical? Only the product cultivated by repeated dev/publisher behaviour in the past.

The game looks promising to me and would have been an easy purchase tonight, but I'll now be passing until it's free. Price tag or consumable IAP. Vote with your wallets or suffer the consequences.
07-25-2012, 07:02 AM
#16
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.

And because this game also has IAP stuff, I wont bother to buy this. Its going to get free in a matter of weeks, Gabrien is right.
07-25-2012, 07:18 AM
#17


Quote:
Originally Posted by Eraser74 View Post
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.

And because this game also has IAP stuff, I wont bother to buy this. Its going to get free in a matter of weeks, Gabrien is right.
Taking a look at Games like Dark Meadow, Infinity Blade or the recent released Battle Buddies or RAD Soldiers and many others the Gaming Experiance between an $10 Mobile Game or an $60 Game of the current Console Generation isn`t that far away.

Let`s put it in a different Way and go further:

I`m 100% sure that in a few Years you won`t see any difference between an Mobile Game and an Console Game.
07-25-2012, 07:39 AM
#18
Joined: Oct 2010
Location: North Carolina
Posts: 481
Quote:
Originally Posted by psj3809 View Post
Yeah i wish they had added a d-pad, its a shame more companies dont offer alternatives.

The IAP's dont look too bad, but when i've already paid out (well tonight) a chunk for the game i refuse to buy any IAP's.
It is just a quick way to get gold. You can get gold in game fairly easily.
07-25-2012, 07:42 AM
#19
Quote:
Originally Posted by Eraser74 View Post
I always laugh about these "console quality visuals"...yeah, its console quality, if you take a console from 5 years ago maybe.
yeah, like a PS3 or a 360...


07-25-2012, 07:44 AM
#20
Quote:
Originally Posted by Gabrien View Post
When a game with consumable IAP comes out with a $2.99 price tag, I can't help hearing the dev/pub's voice in my head saying: "let's see how many suckers we can get before we drop the price to 99c." Then: "let's see how many we can get before we make it free."

Cynical? Only the product cultivated by repeated dev/publisher behaviour in the past.

The game looks promising to me and would have been an easy purchase tonight, but I'll now be passing until it's free. Price tag or consumable IAP. Vote with your wallets or suffer the consequences.
The benefits of this forum
I will pass
Thanks Gabrien