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07-25-2012, 09:41 PM
I hope toucharcade does an article on SNK's recent releases. These are very high quality releases from a major arcade developer. This is what I was hoping for when the Icade was developed.

I hope Toucharcade can give them some exposure to encourage them to keep releasing these with Icade support. I will definitely be buying every release if it has Icade.
07-25-2012, 09:57 PM
Joined: Sep 2010
Posts: 629
Didn't see this one coming. I guess I'll be getting this one too along with "manos" tonight.

07-25-2012, 10:06 PM
Joined: Jul 2011
Posts: 751
Originally Posted by LTronic View Post
Same as Metal Slug 3 for graphics, you can choose between :
- pixel mode / linear filtering
- no scanlines / scanlines at 50% / scanlines at 100%.
- aspect ratio 16:9 / 4:3 (for iPhone, since iPad is 4:3)

So yeah, it's as good as it can be
DotEmu again? Insta-buy.

Edit: Bluetooth multiplayer? Insta-insta-buy

Edit 2: Controls are a bit tough for me.

Last edited by soldat7; 07-25-2012 at 10:28 PM.
07-25-2012, 11:17 PM
Joined: Jul 2012
Posts: 310
This game is too hard to control, makes you appreciate how cave ports their games with flawless controls. Then you play a what seems like a great game but I can't even play it on iPad, maybe I need an icade controller? Even on IPhone the game is hard to control cause finger blocks the screen. Insta delete

Last edited by drloony; 07-25-2012 at 11:26 PM.
07-25-2012, 11:41 PM
Joined: May 2012
Location: In the Chatroom
Posts: 15,519
Yikes, the controls are bad? The ipad is really uncontrollable, is this true? I was about to buy this program. Oh well will wait and see what others say.
07-25-2012, 11:48 PM
Joined: Jul 2011
Posts: 751
Sadly, it is difficult to control (you get *sorta* used to them.) DotEmu is a good dev though, so I'm sure it will be updated.
07-25-2012, 11:59 PM
Joined: Sep 2009
Posts: 1,825
It controls kinda sluggish, but still playable. Surely it'll get updated. Just hope the NeoGeo games keep on coming to ios...

Game Center ID: Snooptalian
07-26-2012, 12:50 AM
Joined: Mar 2011
Posts: 3,704
What makes the controls bad? Is it direct touch? God I hope not. If so they definitely didn't do their iOS homework...
07-26-2012, 12:56 AM
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,158
Send a message via MSN to syntheticvoid
It's relative touch and joystick options...

But the ship speed hasn't been increased to go as fast as you can move your finger... Which is what I think snoop means by sluggish.

I don't have a problem with it, I'm totally LOVING this one!

:;:2016 GOTY:;: Imbroglio
07-26-2012, 01:23 AM
Joined: Mar 2011
Posts: 3,704
Ah that doesn't usually bother me, though I know many people don't like the feel of it. Games like this would be way too easy if you could just zip around as fast as your finger can move. I'll definitely be picking this up.