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  #501  
Old 11-17-2012, 07:11 PM
deadclown deadclown is offline
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Join Date: Apr 2009
Posts: 890
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Great game.

Beat it. Loved it. Now what?

I hope the dev is working on an update. If nothing else, adding more upgrade tiers that are unlocked once you unlock endless mode.

I'd also love to see some more dramatic effects from potions and perks. Things like:

- stone tiles don't spawn
- swords spawn as staves
- when you get an item and your bag is full, you have a 3 sec popup that allows you to swap it with one you have
- a perk that doesn't set you back to the middle of the hallway when you reach the Excellent line! Christ, I hate this BS...
- increase the frequency of chests

Also: user-activated spells!
- stop time (for X seconds, upgradable)
- fireball (recharges when you match stone and wood)
- damage shield (X seconds of invuln)
- exacting (the next X attacks are crits)
- reset board (1 min cooldown)
etc

Anyway, wonderful game, looking forward to more.
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  #502  
Old 11-19-2012, 10:45 AM
LucaRedwood LucaRedwood is offline
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iPhone 4, OS 4.x
 
Join Date: Mar 2011
Posts: 34
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Quote:
Originally Posted by deadclown View Post

Awesome Ideas

I'm stealing all these ideas FYI

In the next version, when you complete the game you'll get a 'Room Refit Unlocked' message and you'll be able to change rooms you refitted into some kind of challenge.

More is coming, and I think the room I'm working on now is going to be really fun, but I'm slow. I spent two days making a bar fill up in a pleasing way. Hopefully it is awesome when it is done though

Re: Setting you back to the middle has been baleeted - http://eightyeightgames.com/2012/10/...ing-your-game/
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  #503  
Old 11-25-2012, 11:25 PM
krazee_g krazee_g is offline
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iPhone 3G, OS 3.x
 
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Any news on the update?
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  #504  
Old 11-29-2012, 08:46 PM
Sojourn Sojourn is offline
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iPad Air, iOS 8.x
 
Join Date: May 2012
Location: MA, USA
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I'm sure this has been asked tons of times already, but will you also be adding iCloud sync of game progress between devices?

I started playing a few weeks ago, and couldn't believe how much time I sunk into the game over the course of a few days. Fantastic job, and I've been sharing it with some friends!
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  #505  
Old 12-05-2012, 04:36 PM
coconutbowling coconutbowling is offline
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iPad 2, iOS 7.x
 
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Apparently this this game is nominated for best puzzle game of 2012. Good job!

http://www.gameinformer.com/b/featur...-for-2012.aspx
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  #506  
Old 12-05-2012, 10:15 PM
Sojourn Sojourn is offline
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Location: MA, USA
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Quote:
Originally Posted by coconutbowling View Post
Apparently this this game is nominated for best puzzle game of 2012. Good job!

http://www.gameinformer.com/b/featur...-for-2012.aspx
Very cool! Just voted for 10000000!
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  #507  
Old 12-06-2012, 09:35 AM
Psac42 Psac42 is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2011
Posts: 331
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Quote:
Originally Posted by Sojourn View Post
Very cool! Just voted for 10000000!
The category is best Mobile exclusive game of the year. It's against Angry Birds Space, which will be a tough one to beat. I voted for 1000000 as well, the little game that could.
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  #508  
Old 12-06-2012, 09:38 AM
Sojourn Sojourn is offline
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Quote:
Originally Posted by Psac42 View Post
The category is best Mobile exclusive game of the year. It's against Angry Birds Space, which will be a tough one to beat. I voted for 1000000 as well, the little game that could.
It's up against Angry Birds Star Wars, too. Stiff competition! But I'm excited to even see it nominated, and we'll see how it does!
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  #509  
Old 12-06-2012, 09:51 AM
LucaRedwood LucaRedwood is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Sojourn View Post
It's up against Angry Birds Star Wars, too. Stiff competition! But I'm excited to even see it nominated, and we'll see how it does!
Hah! Yeah! no way it will win. Worth a shot though right? They put it as one of the top 50 games of 2012 in the January edition which was crazy. I'll buy that one in print as a souvenir

Regarding iCloud. Yeah, It is on the todo list. I'm a bit scared about handling merge conflicts so I want to make sure It is done right rather than a naive implementation

Also, I just did a blog post which talks about what is next for 10000000 and teases a few of the new rooms if you fancy a look: http://eightyeightgames.com/2012/12/...-for-10000000/

It might still make it for Christmas, but If you include getting through the apple review queue, there isn't a lot of time left.
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  #510  
Old 12-06-2012, 10:55 AM
Kotovsky Kotovsky is offline
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Posts: 324
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Hey, Luca, congratulations! I think it would be wise to make update before Xmas, even with the loss of few features.
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