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#21
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I read everything 'woosh', so let's talk about free roam. How will that be? What would it look like? My meaning, how would you be able to free roam? Side walking? Lol.
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#22
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![]() Haha, well maybe english not being my mother tongue is getting me back ![]() By "free roam", I mean being able to chose between different fight events in a "point of interest" based interface (= at a time, 5 different events pop, you can chose one out of 5). Like a virtual roaming between different places where you can participate in different fight types. Not actually walking, though (Ok the word roam is a bit confusing I admit, I'll edit that thanks )Each of these fight types will have a different risk/reward formula, each reward being designed to motivate participating in another event type. I can't say more for now, but the goal was to bring both freedom and choice in the way you'll make your character evolve through fights. Last edited by KineticDamage; 08-15-2012 at 07:46 PM.. |
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#23
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How long before release? Been waiting a while now and want to get this!!!
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#24
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I was looking forward to it being free roam, like I was thinking it would look like in my head lol, but all and all. I love how it looks. When I watched the video. A part looked weird, the DJ guy, that you could only see his back. He turned a bit and look like he was rubber? Haha. Need to change that . Keep up the great work.
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#25
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![]() Quote:
Ideally I would have loved to make a real free roam (that's how it popped at first in my mind at least), but for it not to look like some sort of gimmick, it would need some huge gamedesign features to make it useful, like RPG elements, big varied maps/interiors, etc. Well that's an idea to keep I'd say !I'll look into the DJ ! By rubber do you mean too elastic ? Last edited by KineticDamage; 08-16-2012 at 03:34 AM.. |
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#26
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Thanks!
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#27
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#28
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That's kind of you, thanks
But this shouldn't take enough time to require a whole external beta testing procedure.
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#29
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Oh well, thought I'd ask. And about people keeping other apps open, I'll be happy to see something like this run on my phone even I had to close everything else to get it to run well enough.
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#30
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Hi Toucharcaders !
Just a brief update, to say I totally recoded and remade the Char Creator. Now with more intuitive controls, nicer buttons, and most of all a far better memory management (= no more lag because of huge texture/model caching between steps). This is how you create your own fighter : Low bandwidth Version | Pop Up |
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