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09-20-2012, 05:03 PM
Quote:
Originally Posted by SushiMan View Post
You can still meet the rival, however it will be probably too easy to defeat if you have strong monsters


In this update, that is the only new area.


Could you tell me what is the number of that TM?
The TM is number 8 also when i do duel other players it seems to get all jewish and freeze then if you wait awhile its just goes back to normal but the duel finishes . Also i dunno if its been stated before but could you also put maybe a sell option in the shops? And also just puting it out there the repel item is glitched and makes me be able to use it all the time and never runs out
09-20-2012, 05:27 PM
Quote:
Originally Posted by tso5818 View Post
What if people had lots of in game money and dont have a good level minimon? So there would be the shop to buy minimon. Also, why not sell minimon you don't want for extra money? Instead of releasing them? Smart idea or not. I think everyone would love this.

Also for people like you. You can just play the regular way and take longer to get high leveled minimon and also earn money from selling your useless minimon. Not everyone will like the idea, but most people will.
The logic is simple. If it's easy to get rare minimons (by money) and everyone has them,
they become less rare.
If they become less rare I lose interest in me strive to achieve them.
All you need to do when starting the game is to go to the bank and buy 6 minimons at level 100, go and fight, nothing else. The game turn into a MINIMON Arena.
For what I strive to achieve things with little value, and otherwise gain a competitive advantage? I'll by the shortcut of course.
Sushi can make more specific and expensive things to spend your extra money.
But submitting all the game mechanics for money is ruining it in my opinion.
The mmorpgs use levels because hold players. Never seen a mmorpg where you can buy levels, perhaps because not work well.

09-20-2012, 06:17 PM
Quote:
Originally Posted by Lethal682 View Post
doubt you'd beat me
Wanna try?
09-20-2012, 09:05 PM
Joined: Sep 2011
Location: iANiMeX's left ear
Posts: 2,873
Quote:
Originally Posted by bemeru View Post
The logic is simple. If it's easy to get rare minimons (by money) and everyone has them,
they become less rare.
If they become less rare I lose interest in me strive to achieve them.
All you need to do when starting the game is to go to the bank and buy 6 minimons at level 100, go and fight, nothing else. The game turn into a MINIMON Arena.
For what I strive to achieve things with little value, and otherwise gain a competitive advantage? I'll by the shortcut of course.
Sushi can make more specific and expensive things to spend your extra money.
But submitting all the game mechanics for money is ruining it in my opinion.
The mmorpgs use levels because hold players. Never seen a mmorpg where you can buy levels, perhaps because not work well.
That's why I said earlier to have a 1% chance of catching one rare monster and have 40 of them in the whole game. They can become rare if you find one for sale.
09-21-2012, 01:52 AM
Quote:
Originally Posted by noel916 View Post
Wanna try?
Sure. What level are your monsters?
09-21-2012, 04:04 AM
Quote:
Originally Posted by tso5818 View Post
That's why I said earlier to have a 1% chance of catching one rare monster and have 40 of them in the whole game. They can become rare if you find one for sale.
1% is good but with the money you're encouraged players to make 200 eggs of a rare pokemon and put them on the market for sale. No more rare.
09-21-2012, 05:29 AM
Quote:
Originally Posted by Lethal682 View Post
Sure. What level are your monsters?
80-90's
09-21-2012, 06:25 AM
I battle with somebody that have a team full of evolved drakys.
Is someone here?
09-21-2012, 08:34 AM
I would easily have over 150 wins if there weren't so many quitters.
09-21-2012, 11:14 AM
Quote:
Originally Posted by noel916 View Post
80-90's
not quite as good as me then