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#41
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Tim, some of us have turned this question into a drinking game.
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#42
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Okay, get your glasses ready...IS IT RANDOM (I know it is by the very nature of the game, but figure I should throw it out there for any long time listeners)?
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#43
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You mean the card piles? Yes, every game is different ...
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#44
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Oh yeah, I just tossed that in for the drinking game of, "Lord Gek's Wacky Catch Phrases". I have to assume there is 0 stat tracking. Much like my random obsession, I have no idea WHY this is so important to me but it really is.
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#45
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Well, I can understand why you like Stats tracking ... because I like it, too ... Cacassone like it is the best ...
![]() Nevertheless, the cards are everytime different ... the AI is good, the UI is nearly perfect ... so ... just take it ...
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#46
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Quote:
![]() Does it have an ELO system as well (somebody said as much at BGG but it must be online only. While there aren't any real "vs. various AI difficulties" like stats, having it track total games played, total wins in each player variation (2, 3, 4), and total VPs won allows me to derive whatever missing stats I was looking for to some degree. If I'd played 60 games and have only 2 wins recorded in 2 player and 0 in all other player configurations...well I then would have PROOF of how badly I suck! Will the game always refer to me as student or is that some sort of achievement/title mechanism at play? |
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#47
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Only in the tutorial. When you play a local game you'll be able to give yourself a proper title (though you won't gets to pick an avatar)
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#48
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Ahh, just like an episode of STtNG, I had assumed I already left the holodeck when that game started!
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#49
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I'm really loving the game so far! I think it adds a lot more randomness to what, to some degree, is still a streamlined game of Puerto Rico.
In Puerto Rico everything but the type of production buildings will come up is fairly set. To me this often felt like this lead to some ideal strategies, kind of like how one would make some ultimate character build in Diablo 2. Here, in San Juan, it really feels like you have to be much more adaptive to what cards you're being offered at the moment. I also love how the game encourages the player to come up with some synergistic card combos (if planning to be a master producer you'll want the Well and Aquaduct). Here is a great overview of both San Juan and its one expansion: http://boardgamegeek.com/thread/7867...ve-san-juan-an Last edited by LordGek; 08-04-2012 at 10:05 PM.. |
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#50
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Quote:
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