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Real Racing 3 - By Firemonkeys - Coming Feb 2013

08-02-2012, 08:32 PM
#21
Hey all! Thanks for all of your feedback, we're putting a massive amount of effort into the third game in the Real Racing series to make sure it is our best ever.

We couldn't do this without the help of our friends at EA and Iron Monkey, now that we're combined into the one studio expect to see much higher quality work.

Special thanks to Eli for sharing the news here on Touch Arcade - we love you guys

...I really need to update my username/profile pic here.
08-02-2012, 08:42 PM
#22
Quote:
Originally Posted by Firemint Sam View Post
Hey all! Thanks for all of your feedback, we're putting a massive amount of effort into the third game in the Real Racing series to make sure it is our best ever.

We couldn't do this without the help of our friends at EA and Iron Monkey, now that we're combined into the one studio expect to see much higher quality work.

Special thanks to Eli for sharing the news here on Touch Arcade - we love you guys

...I really need to update my username/profile pic here.
Nice to hear that
hopefully the game will be awesome!

08-02-2012, 09:09 PM
#23
Looks amazing, and i'm excited to be able to race more then 7 opponents. Firemint did a great job on the first two, so they probably took the lead on this (hopefully), and EA has done a good job with their racing games at least on the console, so hopefully they found the right combination to make this work. I kinda see this as EA's take 2 on their NFS Shift series for iOS.
08-02-2012, 09:27 PM
#24
I am actually really happy with the fact that EA bought Firemint, if it wasn't for that then RR3 wouldn't have Porsche's.

Quote:
Originally Posted by smartguy911 View Post
Les totly all taylk lyk dis till rawk bands coms oute n' r contry

Last edited by Daniel Novoa; 08-02-2012 at 09:31 PM.
08-02-2012, 10:30 PM
#25
Quote:
Originally Posted by Firemint Sam View Post
Hey all! Thanks for all of your feedback, we're putting a massive amount of effort into the third game in the Real Racing series to make sure it is our best ever.

We couldn't do this without the help of our friends at EA and Iron Monkey, now that we're combined into the one studio expect to see much higher quality work.

Special thanks to Eli for sharing the news here on Touch Arcade - we love you guys

...I really need to update my username/profile pic here.
free to play or premium paid app?

(please don't be FTP, please don't be FTP, please don't be FTP)....
08-02-2012, 10:48 PM
#26
Quote:
Originally Posted by themyst View Post
free to play or premium paid app?

(please don't be FTP, please don't be FTP, please don't be FTP)....
it'll probably cost $5-$7 like last time but with iap
08-03-2012, 01:25 AM
#27
and what about weather effects ?

licensed tracks are great and cars, too.
But imo weather effects are the only rise for a new game!
08-03-2012, 01:35 AM
#28
Joined: Dec 2010
Location: Czech Republic
Posts: 336
What iDevices are supported? iPod Touch 4G please
08-03-2012, 01:39 AM
#29
Joined: Dec 2011
Location: Philippines
Posts: 1,373
Dang in one way or another, this is still EA. game looks good though, but i'm not keeping my hopes up since it's EA. On the other hand, Dead Space for iOS (also EA IIRC) was good. Will be watching this
08-03-2012, 01:44 AM
#30
Joined: Feb 2010
Location: On a Motherboard
Posts: 1,717
Quote:
Originally Posted by Edmilan View Post
Dang in one way or another, this is still EA. game looks good though, but i'm not keeping my hopes up since it's EA. On the other hand, Dead Space for iOS (also EA IIRC) was good. Will be watching this
RR2 was EA, and that was very good. I have no doubts this will be good as well.