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  #31  
Old 08-04-2012, 12:51 PM
Exact-Psience Exact-Psience is offline
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iPad mini, iOS 6.x
 
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It's a really good game, until you get to buy stronger weapons where the game just drags everything into bore mode.

I played it a lot and i liked it, but only until i was able to upgrade my shotgun where progress was just too slow, and nozombie can touch me for a loooooong while.
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  #32  
Old 08-04-2012, 01:31 PM
LOLavi LOLavi is offline
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This is amazing! A little slow,but amazing nonetheless.
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  #33  
Old 08-04-2012, 08:16 PM
GSJ1977 GSJ1977 is offline
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Whoa, just watched the vid... is this game as cool as it looks!?
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  #34  
Old 08-05-2012, 05:30 AM
dadiduekappa dadiduekappa is offline
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Quote:
Originally Posted by psj3809 View Post
I'm enjoying this game, glad its got touch screen controls but i wish it had a left/right button on the bottom left and a fire button in the bottom right. Weird setup for the buttons to be honest

Love the graphics and for an 'endless runner' i think its great as i'm not normally a fan of these
Agree, add that controls!!!
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  #35  
Old 08-05-2012, 06:38 AM
LOLavi LOLavi is offline
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Quote:
Originally Posted by GSJ1977 View Post
Whoa, just watched the vid... is this game as cool as it looks!?
Better. A whole lot better. I wasn't that impressed by video but the game... Wow. It's like that Hornet game where you avoid buildings and shoot at, except it's Zombie Highway style
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  #36  
Old 08-05-2012, 07:02 AM
matt1971 matt1971 is offline
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iPhone 4, iOS 5.x
 
Join Date: Nov 2011
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Is it just me. But I've got a bit bored. I don't want to spend 10 minutes going back through
Level 1 and 2 just to progress through level 3

Most runners at least allow u to progress quicker via upgrades so that I can achieve bigger scores etc

Perhaps I've missed the point....

Matt
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  #37  
Old 08-05-2012, 09:09 AM
GSJ1977 GSJ1977 is offline
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Purchased and played. I don't normally like endless runners or zombie games (which rules out half the bloody app store at the moment) but this one I like. Good controls and nice graphics. It's a bit weird that I can see and shoot through walls but that's no big deal. More of an issue for me is that the game can only be played in portrait mode. I hate playing games on my phone in portrait mode, especially multitouch games like this one. It just feels awkward holding the phone that way. A landscape option would be great.
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  #38  
Old 08-05-2012, 11:04 AM
LOLavi LOLavi is offline
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One thing I don't like is the slow movement and progression
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  #39  
Old 08-06-2012, 12:59 AM
LealArts LealArts is offline
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Hello guys,

My name is Cleverson and I'm one of the developers of the Running Dead.
First, we want to thank you guys for playing the game.

We're here to share with you some of the improvements we are working on:

1 - We're going to add a "Hard Mode". In this mode the bullets won't pass through the walls and the hero will never pass through the zombies - if you are running in a straight line and trumble into a zombie, you will stop immediately. We're going to add a different leaderboard because the game will💩be a lot harder to play in this mode. We have not done this before because the game was a lot harder to play, you had very little time to shoot a zombie right after a wall. However, now we think this new Mode can add a plus to the game.

2 - The speed of the game has been increased (a little), and also the level progression. (for both game modes: normal and hard)

3 - We'll add more weapons. We want to add a lot of options, but for the next update we have added a Crossbow and a Chainsaw. We thought about a RPG but we don't think that it will gonna work well in this game - there are a lot of obstacles in the path and the players is more likely to kill himself…

This is for the next update. We're going to send to Apple in one or two days.

But of course.. we want to work on more stuff:

1 - We want to add another special zombie. We thought in a zombie girl * when you're in a perfect line with her, she will run in your direction.

2 - And the most important: We want to add a complete new scenario. We're not 100% sure about which kind of scenario will be - we're thinking in maybe some place in the countryside, where you play through the woods, passing through farms, barns, fences, tractors, etc. Currently, the game has 36mb in the App Store and about 55mb decompressed in device, so we are comfortable here to push it a little further with a new scenario, and the game will still have a good size.

We can't promise when those features will be delivered - (because we don't know). But we'll work on them ASAP.

The last update (1.1) does not deliver anything new. There was a critical bug when the game was running in old devices, so we hurried to fix it.

Finally, we want to thank you again for the feedback. We want to enforce that we're open to suggestion and critics - you can get in touch by email: runningdead@lealarts.com if you want to. We're also following this thread, we are aware of all your thoughts.

Kind Regards
Cleverson
Leal Arts
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  #40  
Old 08-06-2012, 02:49 AM
Joltrabbit Joltrabbit is offline
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It sounds like you addressed everything I was worried about so looking forward to the next update!
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