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  #11  
Old 08-22-2012, 06:01 PM
drelbs drelbs is offline
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Quote:
Originally Posted by ColeDaddy View Post
Hmmmm...game crashed as I was going through the tutorial. I have the latest iOS, non-jb with about 6.5 gb of space available. Anyone have this problem?
Over the course of a dozen games or so, I think I had one crash - but I tend to get random crashes every so often as I never reboot and have filled and fragmented memory (664 apps on at the moment! )

I'll pound on it a bit more and see if I can get more crashes and/or take a peek at my logs. (Memory Info doesn't work as well as it used to, but still serves me well!)
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  #12  
Old 08-22-2012, 06:10 PM
J.R. Jalapeno J.R. Jalapeno is offline
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It's a nice little game but we need some sort of stat tracking for wins/losses...achievements etc.
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  #13  
Old 08-23-2012, 02:13 AM
Poly Poly is offline
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I like art. It is very easy to learn and play.
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  #14  
Old 08-23-2012, 07:47 AM
ElBueno ElBueno is offline
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Quote:
Originally Posted by J.R. Jalapeno View Post
It's a nice little game but we need some sort of stat tracking for wins/losses...achievements etc.
That is definitely something I would like to do once my workload has freed up a little bit.
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  #15  
Old 08-23-2012, 10:01 AM
drelbs drelbs is offline
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Quote:
Originally Posted by J.R. Jalapeno View Post
It's a nice little game but we need some sort of stat tracking for wins/losses...achievements etc.
Quote:
Originally Posted by ElBueno View Post
That is definitely something I would like to do once my workload has freed up a little bit.
If you do, you'll make Lord Gek happy.
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