Blood Run by Nob Studio (Universal)

08-07-2012, 10:48 AM
#20
Blood Run by Nob Studio (Universal)

LATEST UPDATE WITH NEW ENDLESS RUN!
What's New in Version 1.2
*Added 1 New Endless Run
*Major improvement on Training Camp
*Support iphone 5 widescreen
*Added Barbarian to reduce abuse of defend
*Adjustment to Super Attacks
*Added two attack animation(jumping off from cliff)
*Improve on background, added terrain for the new Endless Run
*Fixed bug unable to defend after hit by dagger
*Shared leaderboard with Blood Run Free version


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OLD VERSION

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BLOOD RUN

One against 30000, how many can you kill before you die?

You are a skillful Blade Master.
Your task is to paint the path with blood.

Fight against horde of swordsmen!
Dodge Spearmen's attack and Slash them into half!
Break the Shield Master's defense!
Deflect Flying Daggers!
Charge up Super attack and send Giants to their graves!
Dodge Rain of Arrows!

features:
SLICK ACTION
INTENSE COMBAT
ENDLESS RUN
BLOOD AND MORE BLOOD
SIMPLE CONTROL
HIGHLY ADDICTIVE
No In-App Purchase!

Can you handle the excitement?

An Endless Run for the Real Man.
Be A Man, play The Right Game.

NOB STUDIO
Wanna be my cellmate and breakout together?
Get Prison Life RPG on App Store for iPhone/iPad: https://itunes.apple.com/us/app/pris...961339405?mt=8

Prison Life RPG guide by MY PART TIME SPACE

http://www.nobstudio.com
iPhone iPad Flash Game Developer

Last edited by nobstudio; 02-04-2013 at 08:38 AM.
08-10-2012, 04:13 AM
#21
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,563
This is quite an outstanding little game we have here, and is probably the most complex (though the simplest looking...more of that in a sec) endless runner there is out there.

Sure, we've all become accustomed to the now standard "tap to jump/tap to shoot/attack/whatever" side-scrolling runners, or the "tilt to go left/right, swipe down to duck, swipe up to jump" controls in behind-the-back runners, but this is the first time (I could be wrong, forgive me if so) I've encountered a runner that makes you learn enemy patterns, let alone gives 2 very standard buttons multiple uses. It's refreshing to actually have to think about how to eliminate an upcoming threat, instead of "HEY, LOOK! AN ENEMY! *taps attack button* Timing is also key, so...yeah...it gets pretty hectic pretty fast.

The sound effects and music, as mentioned already are very fitting, and while the game doesn't have the production values and polish of say...something like Agent Dash...the graphics are retina enabled, the menus are straight to the point, there are no IAPs (thank you, thank you, thank you for giving people a challenge that they can't overcome by paying extra) and well...the icon's lovely too!

My only gripe is how simple the background is...no reason for me to get into detail, but if the little background details (buildings, mountains, thunder & lightning (with appropriate sound effects), etc) EPs post right above mine covers were added...they would truly take EPs 5/5 and make it a 6/5, and that guy knows his frickin' runners!

If you like your steak rare, check this one out! (Those of you who order it well done, you're a disgrace to the fellowship of man...leave the hall)

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
08-10-2012, 06:19 AM
#22
Joined: Jan 2012
Location: Philippines
Posts: 19,238
Oh wow. Im currently number 1 on the leaderboards with 178k, but there are only 7 entries.

I got a promo code from NobS for this brilliant game, but i cant find it on the PH or KOR appstore. Is the game out internationally yet?

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

08-10-2012, 06:20 AM
#23
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,563
Quote:
Originally Posted by Exact-Psience View Post
Oh wow. Im currently number 1 on the leaderboards with 178k, but there are only 7 entries.

I got a promo code from NobS for this brilliant game, but i cant find it on the PH or KOR appstore. Is the game out internationally yet?
It's not out yet dude. Comes out tomorrow.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
08-10-2012, 06:28 AM
#24
Joined: Jan 2012
Location: Philippines
Posts: 19,238
Thanks... What a relief. I hate to see a great game go unnoticed.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-10-2012, 08:01 AM
#25
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,157
Quote:
Originally Posted by syntheticvoid View Post
Wow... just made it through the 6 training missions... and just... wow. WOW.

Great game! I'm really REALLY enjoying it. The need to punch in your moves before your guy attacks threw me off at first, but I got the hang of it very quickly... and got through each of the training stages except for one without taking any damage, or missing an enemy.

there's about 5 different enemy types, each one requires a different attack in order to kill them; Regular enemies - hit attack - Defenders - hit attack 3 times - Big Enemies - hold down attack to quickly charge a special attack - Spear Enemies - defend, and then attack - Small Spear Throwing Enemies - Defend until you're near the enemy and then attack. All of this, and a mix of arrows coming down at you from the skies which you'll need to defend against... it's incredibly challenging, and has a pretty wide array of moves considering there's only 2 buttons.

I'm definitely enjoying this one. Thanks so much for the code! =oD

Oh yeah... the graphics + animations = AWESOME. I love the silhouette look, and the different animations for the deaths are freak'n fantastic. =oD

GREAT job!
You summed it up great there.

So what is the incentive to NOT simply defend my way past most of the enemies to make greater distance?

Tim "Lord Gek" Jordan, Game Consultant
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My iTunes Reviews
08-10-2012, 08:13 AM
#26
Joined: Jan 2012
Location: Philippines
Posts: 19,238
Quote:
Originally Posted by LordGek View Post
You summed it up great there.

So what is the incentive to NOT simply defend my way past most of the enemies to make greater distance?
Missions. The way i see it, he more missions you complete, the higher the initial multiplier.

I guess theyre also mostly about scoring from kills.

It's a little difficult timing a Defensive maneuver against giants (more like brutes though ) and pretty much impossible against Defenders.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-10-2012, 08:19 AM
#27
Joined: May 2010
Location: Canada
Posts: 2,304
Quote:
Originally Posted by dclose View Post
As a woman, I take it I'm supposed to skip this game, right? Nothing like cutting out half your audience right off the bat!
Someone needs to get over themselves.

Pretty sure the title was supposed to be funny:
08-10-2012, 08:23 AM
#28
Joined: May 2010
Location: Deepest Circle, Hell
Posts: 6,563
Quote:
Originally Posted by LordGek View Post
So what is the incentive to NOT simply defend my way past most of the enemies to make greater distance?
You just stumbled on a major flaw right here. :/ Saw your comment, tried it out and basically got to a 45 multiplier before dying because of one of those Defender dudes. You can basically run a good 5 minutes if you don't come across a Defender. Ouch.

"I am virgin, I'm a whore! Giving nothing; the taker, the maker of war!" - Black Sabbath, "I"
08-10-2012, 08:31 AM
#29
Looks great! PM sent, hope I'm not too late
08-10-2012, 08:44 AM
#30
I was about to tell everyone how good this Game is (and it's still good) but then

Quote:
Originally Posted by LordGek View Post
You summed it up great there.

So what is the incentive to NOT simply defend my way past most of the enemies to make greater distance?
You're right man, just hold the defend button and watch out for the defender and you'll get a big score..

Game Center: sink_or_swim