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iPhone: Pictorial 2 (3D Stained Glass Puzzle)

08-11-2012, 06:34 PM
#1
Joined: Nov 2010
Posts: 50
Pictorial 2 (3D Stained Glass Puzzle)



And here some promo-codes:

7NXPKANFKRNX
K977X36Y64M3
7LF394L7KMN7

Last edited by cloudgears; 08-14-2012 at 10:37 AM.
08-11-2012, 06:57 PM
#2
Joined: Oct 2009
Posts: 1,714
Thanks, I picked up K977X36Y64M3.

08-12-2012, 11:19 AM
#3
Joined: Nov 2010
Posts: 50
@secondtime - would be nice if you can share with us a bit of the game experience.

Any ideas, questions and suggestions are very welcome!
08-12-2012, 11:27 AM
#4
Joined: Apr 2011
Location: Houston, TX
Posts: 3,585
All gone, but thanks for posting these. I liked the first Pictorial.

Game Center: MarinasideSteve
08-12-2012, 03:59 PM
#5
Joined: Oct 2009
Posts: 1,714
Quote:
Originally Posted by cloudgears View Post
@secondtime - would be nice if you can share with us a bit of the game experience.

Any ideas, questions and suggestions are very welcome!
I'm definitely enjoying it. Like the first Pictorial, you spin the image so you get a picture, but I like the colors, vibrancy and resulting stained glass images of this one. They do have some difficulty added in - such as revealing some pieces before others. And then you'll likely need to rotate the image to complete it, though it tells you to do that.

A couple thoughts - you can't tell what level you're on unless you go back to the menu. It would be nice to see the level, even at the end when you show the stars/points.

Also, I'm not quite sure what constitutes a 3 star vs 2 star performance for each level. It seems to differ for each (?) but roughly 10-13 seconds or less for 3 stars?? You could add something when awarding the stars that indicates how close you were to getting the 3-stars (e.g. 12 seconds for 3 stars).

The music and words are good - though I appreciate that you can turn each off if desired.

There are 85 levels in the first window "Studio" - seems like a lot and could probably have been divided into smaller groups to give a feeling of success ;-) (I'm halfway through it). Perhaps you could create new levels by "type" - animals, flowers, etc. - just a thought for future levels.

I played it in 2x on the new iPad and it looks nice. I imagine an HD version would be even better.

Thanks again for the code - very nice game for spatial puzzle fans... if you enjoyed the first Pictorial, I think you'll really like this one, too.
08-12-2012, 04:36 PM
#6
Joined: Nov 2010
Posts: 50
@secondtime - thanks for the great feedback!

Level
- do you mean the level-number?
- the level-name you can see at the top of screen (after the level complete)

Stars
- ok, we will find a way to present better the stars-to-time ratio

"Studio"
- split to the smaller chapters - ok

HD version
- already in production (with new iPad support)
- art and levels are ready - so in few weeks should be submited to the Apple
08-12-2012, 04:37 PM
#7
Joined: Nov 2010
Posts: 50
@slewis7
- I will try to get more codes

stay tuned!
08-12-2012, 04:47 PM
#8
Joined: Oct 2009
Posts: 1,714
Hi - yes, I did mean the level number. The level name is there, but doesn't show level #... e.g. I just completed "chair", but can't tell it was level 50. Would be nice to show it somewhere. Obviously not critical, but a nicety since you have the level numbers elsewhere.

That's great on the HD version. I'm sure it'll look fantastic.
08-12-2012, 10:28 PM
#9
Joined: Apr 2011
Location: Houston, TX
Posts: 3,585
Quote:
Originally Posted by cloudgears View Post
@slewis7
- I will try to get more codes

stay tuned!
Thanks, but I just realized that this is for the iPhone version and I have an iPad. I am looking forward to that coming HD version.

Game Center: MarinasideSteve
08-12-2012, 10:30 PM
#10
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,032
The game is really stunning!!!

Extensive Knowledge of CBT. Just send me a PM!