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#111
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Interesting blog post by the developers and I would have expected much higher sales numbers given the positive reviews on this game. How can sales of 8500 copies of an inexpensive game be considered a success?
I love the game but I am still stymied by the difficulty, which improved controls are not going to help. |
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#112
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as promised, some more promo codes:
EA46EM49NPTR AAYPKLPJJJY9 7YRPEHLANYMW Yeah, success is a funny thing! For us success on this project was getting amazing press, and having a bunch of players, and being featured by apple. We hear the complaints about difficulty, and are working to address them in our next game. |
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#113
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Quote:
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#114
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I used EA46EM49NPTR.
I just tried it and it seems quite a fun game. I really enjoy the music and the sounds .
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#115
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Quote:
I'm slightly surprised that the sales graph falls off so fast. That's probably a function of the mediocre iTunes reviews. I do think many successful games manage a long tail, and to keep selling at a lower level over a long period of time. |
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#116
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heya, bad hotel got named on of the 12 best games on iphone by kotaku.
If those of you that havn't rerated the app after the update could do that, it would really mean a bunch to us. Thanks much! |
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#117
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Hey folks!
Here are a bunch of promo codes: TW7E7LN3KNJJ 7P9FF3XJYWNM 7L69MRRM7JT6 LJ96F7H36ANA WTPMYN36WXFF LPRHELHT9FLN PTWL9Y7LNLHY KRFX6WPW47J3 XJJE9TYN9MKT RM7F3JX4KY9F If you like it, please leave a review on itunes! It would help us out a bunch. Thanks much. |
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#118
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huh, well apparently you can't leave a review if you get it with a promocode! well, then just enjoy!
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#119
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PTWL9Y7LNLHY
redeemed! thanks so much! |
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#120
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Quote:
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